From 65da4c926eed4ca4d5000eddd54c3f8bdfb2f376 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Wed, 17 Aug 2022 14:39:25 -0400 Subject: [PATCH] Core/PacketIO: Rename m+ packet fields Port From (https://github.com/TrinityCore/TrinityCore/commit/c73f4302970acd3d8759781527bda18787f720f1) --- .../Packets/MythicPlusPacketsCommon.cs | 24 +++++++++---------- 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/Source/Game/Networking/Packets/MythicPlusPacketsCommon.cs b/Source/Game/Networking/Packets/MythicPlusPacketsCommon.cs index d624aa990..2e8b103d6 100644 --- a/Source/Game/Networking/Packets/MythicPlusPacketsCommon.cs +++ b/Source/Game/Networking/Packets/MythicPlusPacketsCommon.cs @@ -41,14 +41,14 @@ namespace Game.Networking.Packets public class DungeonScoreSummary { - public float CurrentSeasonScore; - public float LifetimeBestSeasonScore; + public float OverallScoreCurrentSeason; + public float LadderScoreCurrentSeason; public List Runs = new(); public void Write(WorldPacket data) { - data.WriteFloat(CurrentSeasonScore); - data.WriteFloat(LifetimeBestSeasonScore); + data.WriteFloat(OverallScoreCurrentSeason); + data.WriteFloat(LadderScoreCurrentSeason); data.WriteInt32(Runs.Count); foreach (var dungeonScoreMapSummary in Runs) dungeonScoreMapSummary.Write(data); @@ -152,23 +152,23 @@ namespace Game.Networking.Packets public class DungeonScoreSeasonData { public int Season; - public List Maps = new(); - public List Maps2 = new(); + public List SeasonMaps = new(); + public List LadderMaps = new(); public float SeasonScore; - public float SeasonScore2 = 0.0f; + public float LadderScore = 0.0f; public void Write(WorldPacket data) { data.WriteInt32(Season); - data.WriteInt32(Maps.Count); - data.WriteInt32(Maps2.Count); + data.WriteInt32(SeasonMaps.Count); + data.WriteInt32(LadderMaps.Count); data.WriteFloat(SeasonScore); - data.WriteFloat(SeasonScore2); + data.WriteFloat(LadderScore); - foreach (var map in Maps) + foreach (var map in SeasonMaps) map.Write(data); - foreach (var map in Maps2) + foreach (var map in LadderMaps) map.Write(data); } }