Core/Misc: A variety of clean-up changes:
Port From (https://github.com/TrinityCore/TrinityCore/commit/5aee452943e5c76f54f58eea9e6880b54a61ec9c)
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@@ -428,7 +428,7 @@ namespace Game.Entities
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public override void Update(uint diff)
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{
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if (IsAIEnabled && triggerJustAppeared && m_deathState == DeathState.Alive)
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if (IsAIEnabled && triggerJustAppeared && m_deathState != DeathState.Dead)
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{
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if (m_respawnCompatibilityMode && VehicleKit != null)
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VehicleKit.Reset();
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