Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new InstanceLockMgr
Port From (https://github.com/TrinityCore/TrinityCore/commit/9b924522d0549dd67b10e2cbdfc20297dd21e182)
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@@ -74,7 +74,7 @@ namespace Game.Chat
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[Command("listbinds", RBACPermissions.CommandInstanceListbinds)]
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static bool HandleInstanceListBindsCommand(CommandHandler handler)
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{
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Player player = handler.GetSelectedPlayer();
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/*Player player = handler.GetSelectedPlayer();
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if (!player)
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player = handler.GetSession().GetPlayer();
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@@ -110,7 +110,7 @@ namespace Game.Chat
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}
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}
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}
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handler.SendSysMessage("group binds: {0}", counter);
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handler.SendSysMessage("group binds: {0}", counter);*/
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return true;
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}
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@@ -186,9 +186,9 @@ namespace Game.Chat
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{
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handler.SendSysMessage("instances loaded: {0}", Global.MapMgr.GetNumInstances());
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handler.SendSysMessage("players in instances: {0}", Global.MapMgr.GetNumPlayersInInstances());
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handler.SendSysMessage("instance saves: {0}", Global.InstanceSaveMgr.GetNumInstanceSaves());
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handler.SendSysMessage("players bound: {0}", Global.InstanceSaveMgr.GetNumBoundPlayersTotal());
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handler.SendSysMessage("groups bound: {0}", Global.InstanceSaveMgr.GetNumBoundGroupsTotal());
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//handler.SendSysMessage("instance saves: {0}", Global.InstanceSaveMgr.GetNumInstanceSaves());
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//handler.SendSysMessage("players bound: {0}", Global.InstanceSaveMgr.GetNumBoundPlayersTotal());
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//handler.SendSysMessage("groups bound: {0}", Global.InstanceSaveMgr.GetNumBoundGroupsTotal());
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return true;
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}
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@@ -196,7 +196,7 @@ namespace Game.Chat
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[Command("unbind", RBACPermissions.CommandInstanceUnbind)]
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static bool HandleInstanceUnbindCommand(CommandHandler handler, string mapArg, byte? difficultyArg)
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{
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Player player = handler.GetSelectedPlayer();
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/*Player player = handler.GetSelectedPlayer();
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if (!player)
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player = handler.GetSession().GetPlayer();
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@@ -223,7 +223,7 @@ namespace Game.Chat
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}
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}
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}
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handler.SendSysMessage("instances unbound: {0}", counter);
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handler.SendSysMessage("instances unbound: {0}", counter);*/
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return true;
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}
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