Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new InstanceLockMgr
Port From (https://github.com/TrinityCore/TrinityCore/commit/9b924522d0549dd67b10e2cbdfc20297dd21e182)
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@@ -727,11 +727,6 @@ namespace Game.Entities
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if (GetTransport() != null)
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GetTransport().RemovePassenger(this);
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// clean up player-instance binds, may unload some instance saves
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foreach (var difficultyDic in m_boundInstances.Values)
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foreach (var instanceBind in difficultyDic.Values)
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instanceBind.save.RemovePlayer(this);
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}
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public override void AddToWorld()
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