Scripts/Spells: Runic Healing Injector
Port From (https://github.com/TrinityCore/TrinityCore/commit/66f5275d2683a292afae3acdded4d252e29a2703)
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@@ -784,14 +784,6 @@ namespace Game.Spells
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addhealth += damageAmount;
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addhealth += damageAmount;
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}
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}
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// Runic Healing Injector (heal increased by 25% for engineers - 3.2.0 patch change)
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else if (m_spellInfo.Id == 67489)
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{
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Player player = unitCaster.ToPlayer();
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if (player != null)
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if (player.HasSkill(SkillType.Engineering))
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MathFunctions.AddPct(ref addhealth, 25);
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}
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// Death Pact - return pct of max health to caster
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// Death Pact - return pct of max health to caster
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else if (m_spellInfo.SpellFamilyName == SpellFamilyNames.Deathknight && m_spellInfo.SpellFamilyFlags[0].HasAnyFlag(0x00080000u))
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else if (m_spellInfo.SpellFamilyName == SpellFamilyNames.Deathknight && m_spellInfo.SpellFamilyFlags[0].HasAnyFlag(0x00080000u))
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addhealth = (int)unitCaster.SpellHealingBonusDone(unitTarget, m_spellInfo, (uint)unitCaster.CountPctFromMaxHealth(damage), DamageEffectType.Heal, effectInfo);
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addhealth = (int)unitCaster.SpellHealingBonusDone(unitTarget, m_spellInfo, (uint)unitCaster.CountPctFromMaxHealth(damage), DamageEffectType.Heal, effectInfo);
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@@ -2976,6 +2976,28 @@ namespace Scripts.Spells.Items
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}
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}
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}
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}
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[Script] // 67489 - Runic Healing Injector
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class spell_item_runic_healing_injector : SpellScript
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{
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public override bool Load()
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{
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return GetCaster().IsPlayer();
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}
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void HandleHeal(uint effIndex)
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{
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Player caster = GetCaster().ToPlayer();
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if (caster != null)
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if (caster.HasSkill(SkillType.Engineering))
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SetHitHeal((int)(GetHitHeal() * 1.25f));
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}
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public override void Register()
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{
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OnEffectHitTarget.Add(new EffectHandler(HandleHeal, 0, SpellEffectName.Heal));
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}
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}
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[Script]
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[Script]
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class spell_item_pygmy_oil : SpellScript
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class spell_item_pygmy_oil : SpellScript
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{
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{
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@@ -0,0 +1,3 @@
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DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_item_runic_healing_injector';
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INSERT INTO `spell_script_names` VALUES
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(67489,'spell_item_runic_healing_injector');
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