Core/Scripts: Save instance data in JSON format
Port From (https://github.com/TrinityCore/TrinityCore/commit/76be303351ae398b7f9e69e4c472cb5b05fce45e)
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@@ -116,9 +116,9 @@ namespace Game.Chat
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}
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[Command("savedata", RBACPermissions.CommandInstanceSavedata)]
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static bool HandleInstanceSaveData(CommandHandler handler)
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static bool HandleInstanceSaveDataCommand(CommandHandler handler)
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{
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Player player = handler.GetSession().GetPlayer();
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/*Player player = handler.GetSession().GetPlayer();
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InstanceMap map = player.GetMap().ToInstanceMap();
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if (map == null)
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{
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@@ -132,7 +132,7 @@ namespace Game.Chat
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return false;
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}
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map.GetInstanceScript().SaveToDB();
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map.GetInstanceScript().SaveToDB();*/
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return true;
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}
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