Core/Scripts: Save instance data in JSON format
Port From (https://github.com/TrinityCore/TrinityCore/commit/76be303351ae398b7f9e69e4c472cb5b05fce45e)
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@@ -460,13 +460,13 @@ namespace Game.Maps
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_sharedData = sharedData;
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}
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public void SetInstanceId(uint instanceId)
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public override void SetInstanceId(uint instanceId)
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{
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base.SetInstanceId(instanceId);
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_sharedData.InstanceId = instanceId;
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}
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public InstanceLockData GetInstanceInitializationData() { return _sharedData; }
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public override InstanceLockData GetInstanceInitializationData() { return _sharedData; }
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public SharedInstanceLockData GetSharedData() { return _sharedData; }
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}
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