Core/Scripts: Save instance data in JSON format

Port From (https://github.com/TrinityCore/TrinityCore/commit/76be303351ae398b7f9e69e4c472cb5b05fce45e)
This commit is contained in:
hondacrx
2022-10-04 14:04:16 -04:00
parent 66c7047a29
commit 67d6fa48eb
7 changed files with 454 additions and 166 deletions
+46 -6
View File
@@ -4990,20 +4990,18 @@ namespace Game.Maps
return Global.ObjectMgr.GetScriptName(i_script_id);
}
public void UpdateInstanceLock(DungeonEncounterRecord dungeonEncounter, UpdateSaveDataEvent updateSaveDataEvent)
public void UpdateInstanceLock(UpdateBossStateSaveDataEvent updateSaveDataEvent)
{
if (i_instanceLock != null)
{
uint instanceCompletedEncounters = i_instanceLock.GetData().CompletedEncountersMask;
if (dungeonEncounter != null)
instanceCompletedEncounters |= 1u << dungeonEncounter.Bit;
uint instanceCompletedEncounters = i_instanceLock.GetData().CompletedEncountersMask | (1u << updateSaveDataEvent.DungeonEncounter.Bit);
MapDb2Entries entries = new(GetEntry(), GetMapDifficulty());
SQLTransaction trans = new();
if (entries.IsInstanceIdBound())
Global.InstanceLockMgr.UpdateSharedInstanceLock(trans, new InstanceLockUpdateEvent(GetInstanceId(), i_data.GetSaveData(), instanceCompletedEncounters, dungeonEncounter));
Global.InstanceLockMgr.UpdateSharedInstanceLock(trans, new InstanceLockUpdateEvent(GetInstanceId(), i_data.GetSaveData(), instanceCompletedEncounters, updateSaveDataEvent.DungeonEncounter));
foreach (var player in GetPlayers())
{
@@ -5018,7 +5016,49 @@ namespace Game.Maps
bool isNewLock = playerLock == null || playerLock.GetData().CompletedEncountersMask == 0 || playerLock.IsExpired();
InstanceLock newLock = Global.InstanceLockMgr.UpdateInstanceLockForPlayer(trans, player.GetGUID(), entries, new InstanceLockUpdateEvent(GetInstanceId(), i_data.UpdateSaveData(oldData, updateSaveDataEvent), instanceCompletedEncounters, dungeonEncounter));
InstanceLock newLock = Global.InstanceLockMgr.UpdateInstanceLockForPlayer(trans, player.GetGUID(), entries, new InstanceLockUpdateEvent(GetInstanceId(), i_data.UpdateBossStateSaveData(oldData, updateSaveDataEvent), instanceCompletedEncounters, updateSaveDataEvent.DungeonEncounter));
if (isNewLock)
{
InstanceSaveCreated data = new();
data.Gm = player.IsGameMaster();
player.SendPacket(data);
player.GetSession().SendCalendarRaidLockoutAdded(newLock);
}
}
DB.Characters.CommitTransaction(trans);
}
}
public void UpdateInstanceLock(UpdateAdditionalSaveDataEvent updateSaveDataEvent)
{
if (i_instanceLock != null)
{
uint instanceCompletedEncounters = i_instanceLock.GetData().CompletedEncountersMask;
MapDb2Entries entries = new(GetEntry(), GetMapDifficulty());
SQLTransaction trans = new();
if (entries.IsInstanceIdBound())
Global.InstanceLockMgr.UpdateSharedInstanceLock(trans, new InstanceLockUpdateEvent(GetInstanceId(), i_data.GetSaveData(), instanceCompletedEncounters, null));
foreach (var player in GetPlayers())
{
// never instance bind GMs with GM mode enabled
if (player.IsGameMaster())
continue;
InstanceLock playerLock = Global.InstanceLockMgr.FindActiveInstanceLock(player.GetGUID(), entries);
string oldData = "";
if (playerLock != null)
oldData = playerLock.GetData().Data;
bool isNewLock = playerLock == null || playerLock.GetData().CompletedEncountersMask == 0 || playerLock.IsExpired();
InstanceLock newLock = Global.InstanceLockMgr.UpdateInstanceLockForPlayer(trans, player.GetGUID(), entries, new InstanceLockUpdateEvent(GetInstanceId(), i_data.UpdateAdditionalSaveData(oldData, updateSaveDataEvent), instanceCompletedEncounters, null));
if (isNewLock)
{