DB Updates
This commit is contained in:
@@ -1636,16 +1636,17 @@ namespace Game.DataStorage
|
||||
Difficulty NotUsed = Difficulty.None;
|
||||
return GetDefaultMapDifficulty(mapId, ref NotUsed);
|
||||
}
|
||||
|
||||
public MapDifficultyRecord GetDefaultMapDifficulty(uint mapId, ref Difficulty difficulty)
|
||||
{
|
||||
var dicMapDiff = _mapDifficulties.LookupByKey(mapId);
|
||||
if (dicMapDiff == null)
|
||||
var difficultiesForMap = _mapDifficulties.LookupByKey(mapId);
|
||||
if (difficultiesForMap == null)
|
||||
return null;
|
||||
|
||||
if (dicMapDiff.Empty())
|
||||
if (difficultiesForMap.Empty())
|
||||
return null;
|
||||
|
||||
foreach (var pair in dicMapDiff)
|
||||
foreach (var pair in difficultiesForMap)
|
||||
{
|
||||
DifficultyRecord difficultyEntry = DifficultyStorage.LookupByKey(pair.Key);
|
||||
if (difficultyEntry == null)
|
||||
@@ -1658,9 +1659,9 @@ namespace Game.DataStorage
|
||||
}
|
||||
}
|
||||
|
||||
difficulty = (Difficulty)dicMapDiff.First().Key;
|
||||
difficulty = (Difficulty)difficultiesForMap.First().Key;
|
||||
|
||||
return dicMapDiff.First().Value;
|
||||
return difficultiesForMap.First().Value;
|
||||
}
|
||||
|
||||
public MapDifficultyRecord GetMapDifficultyData(uint mapId, Difficulty difficulty)
|
||||
|
||||
Reference in New Issue
Block a user