Fix build

This commit is contained in:
Hondacrx
2024-08-11 22:07:02 -04:00
parent 5b7818464a
commit 698b7452ed
@@ -65,7 +65,7 @@ namespace Game.Movement
return true;
}
bool CalculatePath(float destX, float destY, float destZ, bool forceDest)
public bool CalculatePath(float destX, float destY, float destZ, bool forceDest = false)
{
_source.GetPosition(out float x, out float y, out float z);
return CalculatePath(x, y, z, destX, destY, destZ, forceDest);