Core/Npcs: Fixed crash when talking to npcs
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@@ -318,7 +318,7 @@ namespace Game.Networking.Packets
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}
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}
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}
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public struct ClientGossipOptions
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public class ClientGossipOptions
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{
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{
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public int ClientOption;
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public int ClientOption;
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public byte OptionNPC;
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public byte OptionNPC;
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@@ -327,7 +327,7 @@ namespace Game.Networking.Packets
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public GossipOptionStatus Status;
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public GossipOptionStatus Status;
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public string Text;
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public string Text;
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public string Confirm;
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public string Confirm;
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public TreasureLootList Treasure;
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public TreasureLootList Treasure = new TreasureLootList();
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public Optional<int> SpellID;
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public Optional<int> SpellID;
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}
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}
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