Core/Spells: Load spell label data for future use

Port From (https://github.com/TrinityCore/TrinityCore/commit/e1f3f1254c3214c0a5b71db6de33f8900903d314)
This commit is contained in:
hondacrx
2021-06-04 16:26:25 -04:00
parent fee15ee311
commit 69a832b162
6 changed files with 48 additions and 3 deletions
@@ -359,6 +359,13 @@ namespace Game.DataStorage
public byte[] Logic = new byte[5];
}
public sealed class SpellLabelRecord
{
public uint Id;
public uint LabelID;
public int SpellID;
}
public sealed class SpellLearnSpellRecord
{
public uint Id;