Encapsulate UNIT_CHANNEL_* fields

This commit is contained in:
hondacrx
2017-11-17 16:23:55 -05:00
parent aa0ec9a021
commit 6a0ae0c3a6
4 changed files with 13 additions and 5 deletions
@@ -78,6 +78,7 @@ namespace Framework.Constants
//Spells
public const uint SpellWaitingForResurrect = 2584; // Waiting To Resurrect
public const uint SpellSpiritHealChannel = 22011; // Spirit Heal Channel
public const uint SpellSpiritHealChannelVisual = 3060;
public const uint SpellSpiritHeal = 22012; // Spirit Heal
public const uint SpellResurrectionVisual = 24171; // Resurrection Impact Visual
public const uint SpellArenaPreparation = 32727; // Use This One, 32728 Not Correct