Core/Scripts: Fix loading scripts.
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@@ -470,7 +470,7 @@ namespace Scripts.Spells.Priest
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}
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// Base class used by various prayer of mending spells
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class spell_pri_prayer_of_mending_SpellScriptBase : SpellScript
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class spell_pri_prayer_of_mending_SpellScriptBasefdgdfgdf : SpellScript
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{
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SpellInfo _spellInfoHeal;
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SpellEffectInfo _healEffectDummy;
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@@ -499,11 +499,31 @@ namespace Scripts.Spells.Priest
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}
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[Script] // 33076 - Prayer of Mending
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class spell_pri_prayer_of_mending : spell_pri_prayer_of_mending_SpellScriptBase
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class spell_pri_prayer_of_mending : SpellScript
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{
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SpellInfo _spellInfoHeal;
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SpellEffectInfo _healEffectDummy;
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.PrayerOfMendingHeal, SpellIds.PrayerOfMendingAura)
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&& Global.SpellMgr.GetSpellInfo(SpellIds.PrayerOfMendingHeal, Difficulty.None).GetEffect(0) != null;
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}
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public override bool Load()
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{
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_spellInfoHeal = Global.SpellMgr.GetSpellInfo(SpellIds.PrayerOfMendingHeal, Difficulty.None);
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_healEffectDummy = _spellInfoHeal.GetEffect(0);
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return true;
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}
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void HandleEffectDummy(uint effIndex)
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{
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CastPrayerOfMendingAura(GetCaster(), GetHitUnit(), (byte)GetEffectValue());
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uint basePoints = GetCaster().SpellHealingBonusDone(GetHitUnit(), _spellInfoHeal, (uint)_healEffectDummy.CalcValue(GetCaster()), DamageEffectType.Heal, _healEffectDummy);
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Dictionary<SpellValueMod, int> values = new Dictionary<SpellValueMod, int>();
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values.Add(SpellValueMod.AuraStack, (byte)GetEffectValue());
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values.Add(SpellValueMod.BasePoint0, (int)basePoints);
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GetCaster().CastCustomSpell(SpellIds.PrayerOfMendingAura, values, GetHitUnit(), TriggerCastFlags.FullMask);
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}
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public override void Register()
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@@ -547,8 +567,24 @@ namespace Scripts.Spells.Priest
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}
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[Script] // 155793 - prayer of mending (Jump) - SPELL_PRIEST_PRAYER_OF_MENDING_JUMP
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class spell_pri_prayer_of_mending_jump : spell_pri_prayer_of_mending_SpellScriptBase
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class spell_pri_prayer_of_mending_jump : SpellScript
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{
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SpellInfo _spellInfoHeal;
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SpellEffectInfo _healEffectDummy;
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public override bool Validate(SpellInfo spellInfo)
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{
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return ValidateSpellInfo(SpellIds.PrayerOfMendingHeal, SpellIds.PrayerOfMendingAura)
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&& Global.SpellMgr.GetSpellInfo(SpellIds.PrayerOfMendingHeal, Difficulty.None).GetEffect(0) != null;
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}
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public override bool Load()
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{
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_spellInfoHeal = Global.SpellMgr.GetSpellInfo(SpellIds.PrayerOfMendingHeal, Difficulty.None);
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_healEffectDummy = _spellInfoHeal.GetEffect(0);
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return true;
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}
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void OnTargetSelect(List<WorldObject> targets)
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{
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// Find the best target - prefer players over pets
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@@ -580,7 +616,13 @@ namespace Scripts.Spells.Priest
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Unit target = GetHitUnit(); // the target we decided the aura should jump to
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if (origCaster)
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CastPrayerOfMendingAura(origCaster, target, (byte)GetEffectValue());
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{
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uint basePoints = origCaster.SpellHealingBonusDone(target, _spellInfoHeal, (uint)_healEffectDummy.CalcValue(origCaster), DamageEffectType.Heal, _healEffectDummy);
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Dictionary<SpellValueMod, int> values = new Dictionary<SpellValueMod, int>();
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values.Add(SpellValueMod.AuraStack, (byte)GetEffectValue());
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values.Add(SpellValueMod.BasePoint0, (int)basePoints);
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origCaster.CastCustomSpell(SpellIds.PrayerOfMendingAura, values, target, TriggerCastFlags.FullMask);
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}
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}
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public override void Register()
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