From 6a6ae408ea38b44191a4712bacbb85d0f5cab431 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Thu, 18 Feb 2021 13:03:40 -0500 Subject: [PATCH] Core/PacketIO: Fix sending unit power values Port From (https://github.com/TrinityCore/TrinityCore/commit/456b5be8e45f5718287a44c1a6b8ba2429051f01) --- Source/Game/Entities/Object/Update/UpdateFields.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/Entities/Object/Update/UpdateFields.cs b/Source/Game/Entities/Object/Update/UpdateFields.cs index 1d577c01c..f8f5744ef 100644 --- a/Source/Game/Entities/Object/Update/UpdateFields.cs +++ b/Source/Game/Entities/Object/Update/UpdateFields.cs @@ -1424,7 +1424,7 @@ namespace Game.Entities public void WriteUpdate(WorldPacket data, UpdateFieldFlag fieldVisibilityFlags, Unit owner, Player receiver) { - UpdateMask allowedMaskForTarget = new UpdateMask(192, new uint[] { 0xFFFFDFFFu, 0xE1FF7FFFu, 0x001EFFFFu, 0xFBFFFF81u, 0x03F8007Fu, 0x00000000u }); + UpdateMask allowedMaskForTarget = new UpdateMask(192, new uint[] { 0xFFFFDFFFu, 0xE1FF7FFFu, 0x001EFFFFu, 0xFFFFFF81u, 0x03F8007Fu, 0x00000000u }); AppendAllowedFieldsMaskForFlag(allowedMaskForTarget, fieldVisibilityFlags); WriteUpdate(data, _changesMask & allowedMaskForTarget, false, owner, receiver); }