Core/Unit: rename IsFocusing method

Port From (https://github.com/TrinityCore/TrinityCore/commit/be4ed9152c1a9c3dab9949eb36d867b763603f60)
This commit is contained in:
hondacrx
2022-01-02 19:25:23 -05:00
parent 32a3480c0f
commit 6ad0b6f159
5 changed files with 11 additions and 11 deletions
+1 -1
View File
@@ -1041,7 +1041,7 @@ namespace Game.Entities
return 0;
}
public virtual bool IsFocusing(Spell focusSpell = null, bool withDelay = false) { return false; }
public virtual bool HandleSpellFocus(Spell focusSpell = null, bool withDelay = false) { return false; }
/// <summary>
/// Check if our current channel spell has attribute SPELL_ATTR5_CAN_CHANNEL_WHEN_MOVING