Core/Unit: rename IsFocusing method
Port From (https://github.com/TrinityCore/TrinityCore/commit/be4ed9152c1a9c3dab9949eb36d867b763603f60)
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@@ -3998,7 +3998,7 @@ namespace Game.Spells
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{
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Creature creatureCaster = unitCaster.ToCreature();
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if (creatureCaster != null)
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if (!creatureCaster.IsFocusing(this))
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if (!creatureCaster.HandleSpellFocus(this))
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creatureCaster.FocusTarget(this, Global.ObjAccessor.GetWorldObject(creatureCaster, target.TargetGUID));
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}
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}
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