Core/AuctionHouse: After taking a break at the start of patch 8.3 auction house is now back in business.
Port From (https://github.com/TrinityCore/TrinityCore/commit/aced88b09bd918b0ed17b6c5e8a6048788600d9d)
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@@ -2210,8 +2210,8 @@ namespace Game.Achievements
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return false;
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case CriteriaAdditionalCondition.ItemModifiedAppearance: // 200
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{
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Tuple<bool, bool> hasAppearance = referencePlayer.GetSession().GetCollectionMgr().HasItemAppearance(reqValue);
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if (!hasAppearance.Item1 || hasAppearance.Item2)
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var hasAppearance = referencePlayer.GetSession().GetCollectionMgr().HasItemAppearance(reqValue);
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if (!hasAppearance.PermAppearance || hasAppearance.TempAppearance)
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return false;
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break;
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}
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