Core/AuctionHouse: After taking a break at the start of patch 8.3 auction house is now back in business.

Port From (https://github.com/TrinityCore/TrinityCore/commit/aced88b09bd918b0ed17b6c5e8a6048788600d9d)
This commit is contained in:
hondacrx
2020-04-29 13:52:03 -04:00
parent 8bc9cc9c55
commit 6be4414166
24 changed files with 3032 additions and 1285 deletions
+1 -1
View File
@@ -137,7 +137,7 @@ namespace Game.Mails
public void SendMailTo(SQLTransaction trans, MailReceiver receiver, MailSender sender, MailCheckMask checkMask = MailCheckMask.None, uint deliver_delay = 0)
{
Player pReceiver = receiver.GetPlayer(); // can be NULL
Player pSender = Global.ObjAccessor.FindPlayer(ObjectGuid.Create(HighGuid.Player, sender.GetSenderId()));
Player pSender = sender.GetMailMessageType() == MailMessageType.Normal ? Global.ObjAccessor.FindPlayer(ObjectGuid.Create(HighGuid.Player, sender.GetSenderId())) : null;
if (pReceiver != null)
PrepareItems(pReceiver, trans); // generate mail template items