Core/AuctionHouse: After taking a break at the start of patch 8.3 auction house is now back in business.

Port From (https://github.com/TrinityCore/TrinityCore/commit/aced88b09bd918b0ed17b6c5e8a6048788600d9d)
This commit is contained in:
hondacrx
2020-04-29 13:52:03 -04:00
parent 8bc9cc9c55
commit 6be4414166
24 changed files with 3032 additions and 1285 deletions
+3 -3
View File
@@ -883,7 +883,7 @@ namespace Game.Network.Packets
public class ItemEnchantData
{
public ItemEnchantData(int id, uint expiration, int charges, byte slot)
public ItemEnchantData(uint id, uint expiration, int charges, byte slot)
{
ID = id;
Expiration = expiration;
@@ -893,13 +893,13 @@ namespace Game.Network.Packets
public void Write(WorldPacket data)
{
data.WriteInt32(ID);
data.WriteUInt32(ID);
data.WriteUInt32(Expiration);
data.WriteInt32(Charges);
data.WriteUInt8(Slot);
}
public int ID;
public uint ID;
public uint Expiration;
public int Charges;
public byte Slot;