Core/Entities: Regenerated updatefields code with latest generator fixes
Port From (https://github.com/TrinityCore/TrinityCore/commit/331b9ccd6a3be12e92e7c2aab7b793739b405d2f)
This commit is contained in:
@@ -929,7 +929,7 @@ namespace Game.Entities
|
||||
return Math.Max(resistMech, 0);
|
||||
}
|
||||
|
||||
public void ApplyModPowerCostModifier(SpellSchools school, int mod, bool apply) { ApplyModUpdateFieldValue(ref m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.PowerCostModifier, (int)school), mod, apply); }
|
||||
public void ApplyModManaCostModifier(SpellSchools school, int mod, bool apply) { ApplyModUpdateFieldValue(ref m_values.ModifyValue(m_unitData).ModifyValue(m_unitData.ManaCostModifier, (int)school), mod, apply); }
|
||||
}
|
||||
|
||||
public partial class Player
|
||||
|
||||
Reference in New Issue
Block a user