From 6ca98e5f7ddeb22439031d97b9cddf7f7a595d6f Mon Sep 17 00:00:00 2001 From: hondacrx Date: Sat, 16 Oct 2021 18:22:58 -0400 Subject: [PATCH] Core/Spells: Fixed loading spell labels Port From (https://github.com/TrinityCore/TrinityCore/commit/95e21850948c73e95d237ad5505445d69b417304) --- Source/Game/Spells/SpellManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/Spells/SpellManager.cs b/Source/Game/Spells/SpellManager.cs index 048cb97d6..6dcdad4c7 100644 --- a/Source/Game/Spells/SpellManager.cs +++ b/Source/Game/Spells/SpellManager.cs @@ -2228,7 +2228,7 @@ namespace Game.Entities GetLoadHelper(interrupts.SpellID, interrupts.DifficultyID).Interrupts = interrupts; foreach (SpellLabelRecord label in CliDB.SpellLabelStorage.Values) - GetLoadHelper(label.LabelID, 0).Labels.Add(label); + GetLoadHelper(label.SpellID, 0).Labels.Add(label); foreach (SpellLevelsRecord levels in CliDB.SpellLevelsStorage.Values) GetLoadHelper(levels.SpellID, levels.DifficultyID).Levels = levels;