More work on commands
This commit is contained in:
@@ -29,51 +29,42 @@ namespace Game.Chat.Commands
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class WPCommands
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{
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[Command("add", RBACPermissions.CommandWpAdd)]
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static bool HandleWpAddCommand(CommandHandler handler, StringArguments args)
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static bool HandleWpAddCommand(CommandHandler handler, uint? optionalPathId)
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{
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// optional
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string path_number = null;
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uint pathid;
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if (!args.Empty())
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path_number = args.NextString();
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uint point = 0;
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Creature target = handler.GetSelectedCreature();
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PreparedStatement stmt;
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uint pathId;
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if (string.IsNullOrEmpty(path_number))
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if (!optionalPathId.HasValue)
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{
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if (target)
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pathid = target.GetWaypointPath();
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pathId = target.GetWaypointPath();
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else
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{
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stmt = DB.World.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_MAX_ID);
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SQLResult result1 = DB.World.Query(stmt);
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uint maxpathid = result1.Read<uint>(0);
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pathid = maxpathid + 1;
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pathId = maxpathid + 1;
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handler.SendSysMessage("|cff00ff00New path started.|r");
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}
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}
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else
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{
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if (!uint.TryParse(path_number, out pathid))
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return false;
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}
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pathId = optionalPathId.Value;
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// path_id . ID of the Path
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// point . number of the waypoint (if not 0)
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if (pathid == 0)
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if (pathId == 0)
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{
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handler.SendSysMessage("|cffff33ffCurrent creature haven't loaded path.|r");
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return true;
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}
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stmt = DB.World.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_MAX_POINT);
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stmt.AddValue(0, pathid);
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stmt.AddValue(0, pathId);
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SQLResult result = DB.World.Query(stmt);
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if (result.IsEmpty())
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@@ -82,7 +73,7 @@ namespace Game.Chat.Commands
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Player player = handler.GetSession().GetPlayer();
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stmt = DB.World.GetPreparedStatement(WorldStatements.INS_WAYPOINT_DATA);
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stmt.AddValue(0, pathid);
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stmt.AddValue(0, pathId);
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stmt.AddValue(1, point + 1);
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stmt.AddValue(2, player.GetPositionX());
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stmt.AddValue(3, player.GetPositionY());
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@@ -91,30 +82,21 @@ namespace Game.Chat.Commands
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DB.World.Execute(stmt);
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handler.SendSysMessage("|cff00ff00PathID: |r|cff00ffff{0} |r|cff00ff00: Waypoint |r|cff00ffff{1}|r|cff00ff00 created.|r", pathid, point + 1);
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handler.SendSysMessage("|cff00ff00PathID: |r|cff00ffff{0} |r|cff00ff00: Waypoint |r|cff00ffff{1}|r|cff00ff00 created.|r", pathId, point + 1);
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return true;
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}
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[Command("event", RBACPermissions.CommandWpEvent)]
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static bool HandleWpEventCommand(CommandHandler handler, StringArguments args)
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static bool HandleWpEventCommand(CommandHandler handler, string subCommand, uint id, [OptionalArg] string arg, [OptionalArg] string arg2)
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{
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if (args.Empty())
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return false;
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string show = args.NextString();
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PreparedStatement stmt;
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// Check
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if ((show != "add") && (show != "mod") && (show != "del") && (show != "listid"))
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if ((subCommand != "add") && (subCommand != "mod") && (subCommand != "del") && (subCommand != "listid"))
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return false;
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string arg_id = args.NextString();
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uint id;
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if (show == "add")
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if (subCommand == "add")
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{
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if (!uint.TryParse(arg_id, out id))
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id = 0;
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if (id != 0)
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{
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stmt = DB.World.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_SCRIPT_ID_BY_GUID);
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@@ -148,17 +130,14 @@ namespace Game.Chat.Commands
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return true;
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}
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if (show == "listid")
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if (subCommand == "listid")
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{
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if (string.IsNullOrEmpty(arg_id))
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if (id == 0)
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{
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handler.SendSysMessage("|cff33ffffWp Event: You must provide waypoint script id.|r");
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return true;
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}
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if (!uint.TryParse(arg_id, out id))
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return false;
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uint a2, a3, a4, a5, a6;
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float a8, a9, a10, a11;
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string a7;
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@@ -193,17 +172,14 @@ namespace Game.Chat.Commands
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while (result.NextRow());
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}
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if (show == "del")
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if (subCommand == "del")
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{
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if (arg_id.IsEmpty())
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if (id == 0)
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{
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handler.SendSysMessage("|cffff33ffERROR: Waypoint script guid not present.|r");
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return true;
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}
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if (!uint.TryParse(arg_id, out id))
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return false;
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stmt = DB.World.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_SCRIPT_ID_BY_GUID);
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stmt.AddValue(0, id);
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SQLResult result = DB.World.Query(stmt);
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@@ -222,45 +198,37 @@ namespace Game.Chat.Commands
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return true;
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}
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if (show == "mod")
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if (subCommand == "mod")
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{
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if (string.IsNullOrEmpty(arg_id))
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{
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handler.SendSysMessage("|cffff33ffERROR: Waypoint script guid not present.|r");
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return true;
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}
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if (!uint.TryParse(arg_id, out id) || id == 0)
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if (id == 0)
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{
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handler.SendSysMessage("|cffff33ffERROR: No valid waypoint script id not present.|r");
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return true;
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}
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string arg_string = args.NextString();
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if (string.IsNullOrEmpty(arg_string))
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if (arg.IsEmpty())
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{
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handler.SendSysMessage("|cffff33ffERROR: No argument present.|r");
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return true;
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}
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if ((arg_string != "setid") && (arg_string != "delay") && (arg_string != "command")
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&& (arg_string != "datalong") && (arg_string != "datalong2") && (arg_string != "dataint") && (arg_string != "posx")
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&& (arg_string != "posy") && (arg_string != "posz") && (arg_string != "orientation"))
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if ((arg != "setid") && (arg != "delay") && (arg != "command")
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&& (arg != "datalong") && (arg != "datalong2") && (arg != "dataint") && (arg != "posx")
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&& (arg != "posy") && (arg != "posz") && (arg != "orientation"))
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{
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handler.SendSysMessage("|cffff33ffERROR: No valid argument present.|r");
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return true;
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}
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string arg_3 = args.NextString();
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if (string.IsNullOrEmpty(arg_3))
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if (arg2.IsEmpty())
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{
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handler.SendSysMessage("|cffff33ffERROR: No additional argument present.|r");
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return true;
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}
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if (arg_string == "setid")
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if (arg == "setid")
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{
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if (!uint.TryParse(arg_3, out uint newid))
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if (!uint.TryParse(arg2, out uint newid))
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return false;
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handler.SendSysMessage("|cff00ff00Wp Event: Waypoint script guid: {0}|r|cff00ffff id changed: |r|cff00ff00{1}|r", newid, id);
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@@ -284,9 +252,9 @@ namespace Game.Chat.Commands
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return true;
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}
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if (arg_string == "posx")
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if (arg == "posx")
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{
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if (!float.TryParse(arg_3, out float arg3))
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if (!float.TryParse(arg2, out float arg3))
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return false;
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stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_WAYPOINT_SCRIPT_X);
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@@ -297,9 +265,9 @@ namespace Game.Chat.Commands
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handler.SendSysMessage("|cff00ff00Waypoint script:|r|cff00ffff {0}|r|cff00ff00 position_x updated.|r", id);
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return true;
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}
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else if (arg_string == "posy")
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else if (arg == "posy")
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{
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if (!float.TryParse(arg_3, out float arg3))
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if (!float.TryParse(arg2, out float arg3))
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return false;
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stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_WAYPOINT_SCRIPT_Y);
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@@ -310,9 +278,9 @@ namespace Game.Chat.Commands
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handler.SendSysMessage("|cff00ff00Waypoint script: {0} position_y updated.|r", id);
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return true;
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}
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else if (arg_string == "posz")
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else if (arg == "posz")
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{
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if (!float.TryParse(arg_3, out float arg3))
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if (!float.TryParse(arg2, out float arg3))
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return false;
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stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_WAYPOINT_SCRIPT_Z);
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@@ -323,9 +291,9 @@ namespace Game.Chat.Commands
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handler.SendSysMessage("|cff00ff00Waypoint script: |r|cff00ffff{0}|r|cff00ff00 position_z updated.|r", id);
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return true;
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}
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else if (arg_string == "orientation")
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else if (arg == "orientation")
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{
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if (!float.TryParse(arg_3, out float arg3))
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if (!float.TryParse(arg2, out float arg3))
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return false;
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stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_WAYPOINT_SCRIPT_O);
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@@ -336,42 +304,37 @@ namespace Game.Chat.Commands
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handler.SendSysMessage("|cff00ff00Waypoint script: |r|cff00ffff{0}|r|cff00ff00 orientation updated.|r", id);
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return true;
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}
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else if (arg_string == "dataint")
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else if (arg == "dataint")
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{
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if (!uint.TryParse(arg_3, out uint arg3))
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if (!uint.TryParse(arg2, out uint arg3))
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return false;
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DB.World.Execute("UPDATE waypoint_scripts SET {0}='{1}' WHERE guid='{2}'", arg_string, arg3, id); // Query can't be a prepared statement
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DB.World.Execute("UPDATE waypoint_scripts SET {0}='{1}' WHERE guid='{2}'", arg, arg3, id); // Query can't be a prepared statement
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handler.SendSysMessage("|cff00ff00Waypoint script: |r|cff00ffff{0}|r|cff00ff00 dataint updated.|r", id);
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return true;
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}
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else
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{
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DB.World.Execute("UPDATE waypoint_scripts SET {0}='{1}' WHERE guid='{2}'", arg_string, arg_string, id); // Query can't be a prepared statement
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DB.World.Execute("UPDATE waypoint_scripts SET {0}='{1}' WHERE guid='{2}'", arg, arg, id); // Query can't be a prepared statement
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}
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}
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handler.SendSysMessage("|cff00ff00Waypoint script:|r|cff00ffff{0}:|r|cff00ff00 {1} updated.|r", id, arg_string);
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handler.SendSysMessage("|cff00ff00Waypoint script:|r|cff00ffff{0}:|r|cff00ff00 {1} updated.|r", id, arg);
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}
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return true;
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}
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[Command("load", RBACPermissions.CommandWpLoad)]
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static bool HandleWpLoadCommand(CommandHandler handler, StringArguments args)
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static bool HandleWpLoadCommand(CommandHandler handler, uint? optionalPathId)
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{
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if (args.Empty())
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return false;
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// optional
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string path_number = args.NextString();
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uint pathid;
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Creature target = handler.GetSelectedCreature();
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// Did player provide a path_id?
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if (string.IsNullOrEmpty(path_number))
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if (!optionalPathId.HasValue)
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return false;
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uint pathId = optionalPathId.Value;
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if (!target)
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{
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handler.SendSysMessage(CypherStrings.SelectCreature);
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@@ -384,7 +347,7 @@ namespace Game.Chat.Commands
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return false;
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}
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if (!uint.TryParse(path_number, out pathid) || pathid == 0)
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if (pathId == 0)
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{
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handler.SendSysMessage("|cffff33ffNo valid path number provided.|r");
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return true;
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@@ -399,14 +362,14 @@ namespace Game.Chat.Commands
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if (!result.IsEmpty())
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{
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stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_CREATURE_ADDON_PATH);
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stmt.AddValue(0, pathid);
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stmt.AddValue(0, pathId);
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stmt.AddValue(1, guidLow);
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}
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else
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{
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stmt = DB.World.GetPreparedStatement(WorldStatements.INS_CREATURE_ADDON);
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stmt.AddValue(0, guidLow);
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stmt.AddValue(1, pathid);
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stmt.AddValue(1, pathId);
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}
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DB.World.Execute(stmt);
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@@ -417,7 +380,7 @@ namespace Game.Chat.Commands
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DB.World.Execute(stmt);
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target.LoadPath(pathid);
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target.LoadPath(pathId);
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target.SetDefaultMovementType(MovementGeneratorType.Waypoint);
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target.GetMotionMaster().Initialize();
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target.Say("Path loaded.", Language.Universal);
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@@ -426,22 +389,16 @@ namespace Game.Chat.Commands
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}
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[Command("modify", RBACPermissions.CommandWpModify)]
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static bool HandleWpModifyCommand(CommandHandler handler, StringArguments args)
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static bool HandleWpModifyCommand(CommandHandler handler, string subCommand, [OptionalArg] string arg)
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{
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if (args.Empty())
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return false;
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// first arg: add del text emote spell waittime move
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string show = args.NextString();
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if (string.IsNullOrEmpty(show))
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{
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if (subCommand.IsEmpty())
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return false;
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}
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// Check
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// Remember: "show" must also be the name of a column!
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if ((show != "delay") && (show != "action") && (show != "action_chance")
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&& (show != "move_flag") && (show != "del") && (show != "move"))
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if ((subCommand != "delay") && (subCommand != "action") && (subCommand != "action_chance")
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&& (subCommand != "move_flag") && (subCommand != "del") && (subCommand != "move"))
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{
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return false;
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}
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@@ -500,16 +457,15 @@ namespace Game.Chat.Commands
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// We have the waypoint number and the GUID of the "master npc"
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// Text is enclosed in "<>", all other arguments not
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string arg_str = args.NextString();
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// Check for argument
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if (show != "del" && show != "move" && arg_str == null)
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if (subCommand != "del" && subCommand != "move")
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{
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handler.SendSysMessage(CypherStrings.WaypointArgumentreq, show);
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handler.SendSysMessage(CypherStrings.WaypointArgumentreq, subCommand);
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return false;
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}
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if (show == "del")
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if (subCommand == "del")
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{
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handler.SendSysMessage("|cff00ff00DEBUG: wp modify del, PathID: |r|cff00ffff{0}|r", pathid);
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@@ -536,7 +492,7 @@ namespace Game.Chat.Commands
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}
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} // del
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if (show == "move")
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if (subCommand == "move")
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{
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handler.SendSysMessage("|cff00ff00DEBUG: wp move, PathID: |r|cff00ffff{0}|r", pathid);
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@@ -590,57 +546,45 @@ namespace Game.Chat.Commands
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return true;
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} // move
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if (string.IsNullOrEmpty(arg_str))
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if (arg.IsEmpty())
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{
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// show_str check for present in list of correct values, no sql injection possible
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DB.World.Execute("UPDATE waypoint_data SET {0}=null WHERE id='{1}' AND point='{2}'", show, pathid, point); // Query can't be a prepared statement
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DB.World.Execute("UPDATE waypoint_data SET {0}=null WHERE id='{1}' AND point='{2}'", subCommand, pathid, point); // Query can't be a prepared statement
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}
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else
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{
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// show_str check for present in list of correct values, no sql injection possible
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DB.World.Execute("UPDATE waypoint_data SET {0}='{1}' WHERE id='{2}' AND point='{3}'", show, arg_str, pathid, point); // Query can't be a prepared statement
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DB.World.Execute("UPDATE waypoint_data SET {0}='{1}' WHERE id='{2}' AND point='{3}'", subCommand, arg, pathid, point); // Query can't be a prepared statement
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}
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handler.SendSysMessage(CypherStrings.WaypointChangedNo, show);
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handler.SendSysMessage(CypherStrings.WaypointChangedNo, subCommand);
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return true;
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}
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[Command("reload", RBACPermissions.CommandWpReload)]
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static bool HandleWpReloadCommand(CommandHandler handler, StringArguments args)
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static bool HandleWpReloadCommand(CommandHandler handler, uint pathId)
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{
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if (args.Empty())
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if (pathId == 0)
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return false;
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uint id = args.NextUInt32();
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if (id == 0)
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return false;
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handler.SendSysMessage("|cff00ff00Loading Path: |r|cff00ffff{0}|r", id);
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Global.WaypointMgr.ReloadPath(id);
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handler.SendSysMessage("|cff00ff00Loading Path: |r|cff00ffff{0}|r", pathId);
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Global.WaypointMgr.ReloadPath(pathId);
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return true;
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}
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[Command("show", RBACPermissions.CommandWpShow)]
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static bool HandleWpShowCommand(CommandHandler handler, StringArguments args)
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static bool HandleWpShowCommand(CommandHandler handler, string subCommand, uint? optionalPathId)
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{
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if (args.Empty())
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return false;
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// first arg: on, off, first, last
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string show = args.NextString();
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if (string.IsNullOrEmpty(show))
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if (subCommand.IsEmpty())
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return false;
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// second arg: GUID (optional, if a creature is selected)
|
||||
string guid_str = args.NextString();
|
||||
|
||||
uint pathid;
|
||||
Creature target = handler.GetSelectedCreature();
|
||||
|
||||
// Did player provide a PathID?
|
||||
uint pathId;
|
||||
|
||||
if (string.IsNullOrEmpty(guid_str))
|
||||
if (!optionalPathId.HasValue)
|
||||
{
|
||||
// No PathID provided
|
||||
// . Player must have selected a creature
|
||||
@@ -651,7 +595,7 @@ namespace Game.Chat.Commands
|
||||
return false;
|
||||
}
|
||||
|
||||
pathid = target.GetWaypointPath();
|
||||
pathId = target.GetWaypointPath();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -661,12 +605,11 @@ namespace Game.Chat.Commands
|
||||
if (target)
|
||||
handler.SendSysMessage(CypherStrings.WaypointCreatselected);
|
||||
|
||||
if (!uint.TryParse(guid_str, out pathid))
|
||||
return false;
|
||||
pathId = optionalPathId.Value;
|
||||
}
|
||||
|
||||
// Show info for the selected waypoint
|
||||
if (show == "info")
|
||||
if (subCommand == "info")
|
||||
{
|
||||
// Check if the user did specify a visual waypoint
|
||||
if (!target || target.GetEntry() != 1)
|
||||
@@ -688,14 +631,14 @@ namespace Game.Chat.Commands
|
||||
handler.SendSysMessage("|cff00ffffDEBUG: wp show info:|r");
|
||||
do
|
||||
{
|
||||
pathid = result.Read<uint>(0);
|
||||
pathId = result.Read<uint>(0);
|
||||
uint point = result.Read<uint>(1);
|
||||
uint delay = result.Read<uint>(2);
|
||||
uint flag = result.Read<uint>(3);
|
||||
uint ev_id = result.Read<uint>(4);
|
||||
uint ev_chance = result.Read<ushort>(5);
|
||||
|
||||
handler.SendSysMessage("|cff00ff00Show info: for current point: |r|cff00ffff{0}|r|cff00ff00, Path ID: |r|cff00ffff{1}|r", point, pathid);
|
||||
handler.SendSysMessage("|cff00ff00Show info: for current point: |r|cff00ffff{0}|r|cff00ff00, Path ID: |r|cff00ffff{1}|r", point, pathId);
|
||||
handler.SendSysMessage("|cff00ff00Show info: delay: |r|cff00ffff{0}|r", delay);
|
||||
handler.SendSysMessage("|cff00ff00Show info: Move flag: |r|cff00ffff{0}|r", flag);
|
||||
handler.SendSysMessage("|cff00ff00Show info: Waypoint event: |r|cff00ffff{0}|r", ev_id);
|
||||
@@ -706,10 +649,10 @@ namespace Game.Chat.Commands
|
||||
return true;
|
||||
}
|
||||
|
||||
if (show == "on")
|
||||
if (subCommand == "on")
|
||||
{
|
||||
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_POS_BY_ID);
|
||||
stmt.AddValue(0, pathid);
|
||||
stmt.AddValue(0, pathId);
|
||||
SQLResult result = DB.World.Query(stmt);
|
||||
|
||||
if (result.IsEmpty())
|
||||
@@ -718,11 +661,11 @@ namespace Game.Chat.Commands
|
||||
return false;
|
||||
}
|
||||
|
||||
handler.SendSysMessage("|cff00ff00DEBUG: wp on, PathID: |cff00ffff{0}|r", pathid);
|
||||
handler.SendSysMessage("|cff00ff00DEBUG: wp on, PathID: |cff00ffff{0}|r", pathId);
|
||||
|
||||
// Delete all visuals for this NPC
|
||||
stmt = DB.World.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_WPGUID_BY_ID);
|
||||
stmt.AddValue(0, pathid);
|
||||
stmt.AddValue(0, pathId);
|
||||
SQLResult result2 = DB.World.Query(stmt);
|
||||
|
||||
if (!result2.IsEmpty())
|
||||
@@ -796,7 +739,7 @@ namespace Game.Chat.Commands
|
||||
// Set "wpguid" column to the visual waypoint
|
||||
stmt = DB.World.GetPreparedStatement(WorldStatements.UPD_WAYPOINT_DATA_WPGUID);
|
||||
stmt.AddValue(0, creature.GetSpawnId());
|
||||
stmt.AddValue(1, pathid);
|
||||
stmt.AddValue(1, pathId);
|
||||
stmt.AddValue(2, point);
|
||||
DB.World.Execute(stmt);
|
||||
}
|
||||
@@ -806,17 +749,17 @@ namespace Game.Chat.Commands
|
||||
return true;
|
||||
}
|
||||
|
||||
if (show == "first")
|
||||
if (subCommand == "first")
|
||||
{
|
||||
handler.SendSysMessage("|cff00ff00DEBUG: wp first, pathid: {0}|r", pathid);
|
||||
handler.SendSysMessage("|cff00ff00DEBUG: wp first, pathid: {0}|r", pathId);
|
||||
|
||||
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_POS_FIRST_BY_ID);
|
||||
stmt.AddValue(0, pathid);
|
||||
stmt.AddValue(0, pathId);
|
||||
SQLResult result = DB.World.Query(stmt);
|
||||
|
||||
if (result.IsEmpty())
|
||||
{
|
||||
handler.SendSysMessage(CypherStrings.WaypointNotfound, pathid);
|
||||
handler.SendSysMessage(CypherStrings.WaypointNotfound, pathId);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -860,17 +803,17 @@ namespace Game.Chat.Commands
|
||||
return true;
|
||||
}
|
||||
|
||||
if (show == "last")
|
||||
if (subCommand == "last")
|
||||
{
|
||||
handler.SendSysMessage("|cff00ff00DEBUG: wp last, PathID: |r|cff00ffff{0}|r", pathid);
|
||||
handler.SendSysMessage("|cff00ff00DEBUG: wp last, PathID: |r|cff00ffff{0}|r", pathId);
|
||||
|
||||
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.SEL_WAYPOINT_DATA_POS_LAST_BY_ID);
|
||||
stmt.AddValue(0, pathid);
|
||||
stmt.AddValue(0, pathId);
|
||||
SQLResult result = DB.World.Query(stmt);
|
||||
|
||||
if (result.IsEmpty())
|
||||
{
|
||||
handler.SendSysMessage(CypherStrings.WaypointNotfoundlast, pathid);
|
||||
handler.SendSysMessage(CypherStrings.WaypointNotfoundlast, pathId);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -915,7 +858,7 @@ namespace Game.Chat.Commands
|
||||
return true;
|
||||
}
|
||||
|
||||
if (show == "off")
|
||||
if (subCommand == "off")
|
||||
{
|
||||
PreparedStatement stmt = DB.World.GetPreparedStatement(WorldStatements.SEL_CREATURE_BY_ID);
|
||||
stmt.AddValue(0, 1);
|
||||
|
||||
Reference in New Issue
Block a user