Core/AI: Implement OnAuraApplied and OnAuraRemoved hooks

Port From (https://github.com/TrinityCore/TrinityCore/commit/d1e07ac6553c7ae1e3296fc044247f0d0f95d267)
This commit is contained in:
Hondacrx
2025-12-08 15:10:55 -05:00
parent a478baf421
commit 6da69c8263
6 changed files with 40 additions and 1 deletions
+10
View File
@@ -642,6 +642,16 @@ namespace Game.AI
GetScript().ProcessEventsFor(SmartEvents.OnSpellStart, null, 0, 0, false, spellInfo);
}
public override void OnAuraApplied(AuraApplication aurApp)
{
GetScript().ProcessEventsFor(SmartEvents.OnAuraApplied, null, 0, 0, false, aurApp.GetBase().GetSpellInfo());
}
public override void OnAuraRemoved(AuraApplication aurApp)
{
GetScript().ProcessEventsFor(SmartEvents.OnAuraRemoved, null, 0, 0, false, aurApp.GetBase().GetSpellInfo());
}
public override void DamageTaken(Unit attacker, ref uint damage, DamageEffectType damageType, SpellInfo spellInfo = null)
{
GetScript().ProcessEventsFor(SmartEvents.Damaged, attacker, damage);
@@ -628,6 +628,8 @@ namespace Game.AI
SmartEvents.OnSpellCast => Marshal.SizeOf(typeof(SmartEvent.SpellCast)),
SmartEvents.OnSpellFailed => Marshal.SizeOf(typeof(SmartEvent.SpellCast)),
SmartEvents.OnSpellStart => Marshal.SizeOf(typeof(SmartEvent.SpellCast)),
SmartEvents.OnAuraApplied => Marshal.SizeOf(typeof(SmartEvent.SpellCast)),
SmartEvents.OnAuraRemoved => Marshal.SizeOf(typeof(SmartEvent.SpellCast)),
SmartEvents.OnDespawn => 0,
SmartEvents.SendEventTrigger => 0,
SmartEvents.AreatriggerExit => 0,
@@ -1056,6 +1058,8 @@ namespace Game.AI
case SmartEvents.OnSpellCast:
case SmartEvents.OnSpellFailed:
case SmartEvents.OnSpellStart:
case SmartEvents.OnAuraApplied:
case SmartEvents.OnAuraRemoved:
{
if (!IsSpellValid(e, e.Event.spellCast.spell))
return false;
@@ -2587,6 +2591,8 @@ namespace Game.AI
SmartEvents.OnDespawn => SmartScriptTypeMaskId.Creature,
SmartEvents.SendEventTrigger => SmartScriptTypeMaskId.Event,
SmartEvents.AreatriggerExit => SmartScriptTypeMaskId.Areatrigger + SmartScriptTypeMaskId.AreatrigggerEntity,
SmartEvents.OnAuraApplied => SmartScriptTypeMaskId.Creature,
SmartEvents.OnAuraRemoved => SmartScriptTypeMaskId.Creature,
_ => 0,
};
@@ -3500,6 +3500,8 @@ namespace Game.AI
case SmartEvents.OnSpellCast:
case SmartEvents.OnSpellFailed:
case SmartEvents.OnSpellStart:
case SmartEvents.OnAuraApplied:
case SmartEvents.OnAuraRemoved:
{
if (spell == null)
return;