Core/Items: implement some helper methods for easier readability

Port From (https://github.com/TrinityCore/TrinityCore/commit/9124fd1f1fafea19b118eb69c6a35f94376fc7e8)
This commit is contained in:
hondacrx
2022-01-06 10:57:06 -05:00
parent 8f8cd4a7d4
commit 6e0becd106
23 changed files with 105 additions and 100 deletions
+2 -2
View File
@@ -614,7 +614,7 @@ namespace Game
}
if (Global.AuctionHouseMgr.GetAItem(item.GetGUID()) || !item.CanBeTraded() || item.IsNotEmptyBag() ||
item.GetTemplate().GetFlags().HasAnyFlag(ItemFlags.Conjured) || item.m_itemData.Expiration != 0 ||
item.GetTemplate().HasFlag(ItemFlags.Conjured) || item.m_itemData.Expiration != 0 ||
item.GetCount() < itemForSale.UseCount)
{
SendAuctionCommandResult(0, AuctionCommand.SellItem, AuctionResult.DatabaseError, throttle.DelayUntilNext);
@@ -826,7 +826,7 @@ namespace Game
}
if (Global.AuctionHouseMgr.GetAItem(item.GetGUID()) || !item.CanBeTraded() || item.IsNotEmptyBag() ||
item.GetTemplate().GetFlags().HasAnyFlag(ItemFlags.Conjured) || item.m_itemData.Expiration != 0 ||
item.GetTemplate().HasFlag(ItemFlags.Conjured) || item.m_itemData.Expiration != 0 ||
item.GetCount() != 1)
{
SendAuctionCommandResult(0, AuctionCommand.SellItem, AuctionResult.DatabaseError, throttle.DelayUntilNext);