Core/Items: implement some helper methods for easier readability

Port From (https://github.com/TrinityCore/TrinityCore/commit/9124fd1f1fafea19b118eb69c6a35f94376fc7e8)
This commit is contained in:
hondacrx
2022-01-06 10:57:06 -05:00
parent 8f8cd4a7d4
commit 6e0becd106
23 changed files with 105 additions and 100 deletions
+3 -3
View File
@@ -62,7 +62,7 @@ namespace Game
tradeItem.Item = new ItemInstance(item);
tradeItem.StackCount = (int)item.GetCount();
tradeItem.GiftCreator = item.GetGiftCreator();
if (!item.HasItemFlag(ItemFieldFlags.Wrapped))
if (!item.IsWrapped())
{
tradeItem.Unwrapped.HasValue = true;
TradeUpdated.UnwrappedTradeItem unwrappedItem = tradeItem.Unwrapped.Value;
@@ -124,7 +124,7 @@ namespace Game
}
// adjust time (depends on /played)
if (myItems[i].HasItemFlag(ItemFieldFlags.BopTradeable))
if (myItems[i].IsBOPTradeable())
myItems[i].SetCreatePlayedTime(trader.GetTotalPlayedTime() - (GetPlayer().GetTotalPlayedTime() - myItems[i].m_itemData.CreatePlayedTime));
// store
trader.MoveItemToInventory(traderDst, myItems[i], true, true);
@@ -143,7 +143,7 @@ namespace Game
// adjust time (depends on /played)
if (hisItems[i].HasItemFlag(ItemFieldFlags.BopTradeable))
if (hisItems[i].IsBOPTradeable())
hisItems[i].SetCreatePlayedTime(GetPlayer().GetTotalPlayedTime() - (trader.GetTotalPlayedTime() - hisItems[i].m_itemData.CreatePlayedTime));
// store
GetPlayer().MoveItemToInventory(playerDst, hisItems[i], true, true);