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/*
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* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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namespace Framework.Constants
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{
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public enum MonsterMoveType
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{
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Normal = 0,
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FacingSpot = 1,
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FacingTarget = 2,
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FacingAngle = 3
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}
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[Flags]
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public enum SplineFlag : uint
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{
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None = 0x00,
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// x00-x07 used as animation Ids storage in pair with Animation flag
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Unknown0 = 0x00000008, // NOT VERIFIED - does someting related to falling/fixed orientation
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FallingSlow = 0x00000010,
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Done = 0x00000020,
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Falling = 0x00000040, // Affects elevation computation, can't be combined with Parabolic flag
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NoSpline = 0x00000080,
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Unknown1 = 0x00000100, // NOT VERIFIED
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Flying = 0x00000200, // Smooth movement(Catmullrom interpolation mode), flying animation
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OrientationFixed = 0x00000400, // Model orientation fixed
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Catmullrom = 0x00000800, // Used Catmullrom interpolation mode
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Cyclic = 0x00001000, // Movement by cycled spline
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EnterCycle = 0x00002000, // Everytimes appears with cyclic flag in monster move packet, erases first spline vertex after first cycle done
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Frozen = 0x00004000, // Will never arrive
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TransportEnter = 0x00008000,
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TransportExit = 0x00010000,
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Unknown2 = 0x00020000, // NOT VERIFIED
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Unknown3 = 0x00040000, // NOT VERIFIED
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Backward = 0x00080000,
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SmoothGroundPath = 0x00100000,
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CanSwim = 0x00200000,
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UncompressedPath = 0x00400000,
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Unknown4 = 0x00800000, // NOT VERIFIED
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Unknown5 = 0x01000000, // NOT VERIFIED
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Animation = 0x02000000, // Plays animation after some time passed
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Parabolic = 0x04000000, // Affects elevation computation, can't be combined with Falling flag
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FadeObject = 0x08000000,
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Steering = 0x10000000,
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Unknown8 = 0x20000000, // NOT VERIFIED
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Unknown9 = 0x40000000, // NOT VERIFIED
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Unknown10 = 0x80000000, // NOT VERIFIED
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// animation ids stored here, see AnimType enum, used with Animation flag
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MaskAnimations = 0x7,
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// flags that shouldn't be appended into SMSG_MONSTER_MOVE\SMSG_MONSTER_MOVE_TRANSPORT packet, should be more probably
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MaskNoMonsterMove = MaskAnimations | Done,
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// Unused, not suported flags
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MaskUnused = NoSpline | EnterCycle | Frozen | Unknown0 | Unknown1 | Unknown2 | Unknown3 | Unknown4 | FadeObject | Steering | Unknown8 | Unknown9 | Unknown10
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}
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}
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