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hondacrx
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/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
namespace Framework.Constants
{
public enum QuestObjectiveType
{
Monster = 0,
Item = 1,
GameObject = 2,
TalkTo = 3,
Currency = 4,
LearnSpell = 5,
MinReputation = 6,
MaxReputation = 7,
Money = 8,
PlayerKills = 9,
AreaTrigger = 10,
WinPetBattleAgainstNpc = 11,
DefeatBattlePet = 12,
WinPvpPetBattles = 13,
CriteriaTree = 14,
ProgressBar = 15,
HaveCurrency = 16, // requires the player to have X currency when turning in but does not consume it
ObtainCurrency = 17 // requires the player to gain X currency after starting the quest but not required to keep it until the end (does not consume)
}
public enum QuestObjectiveFlags
{
TrackedOnMinimap = 0x01, // Client Displays Large Yellow Blob On Minimap For Creature/Gameobject
Sequenced = 0x02, // Client Will Not See The Objective Displayed Until All Previous Objectives Are Completed
Optional = 0x04, // Not Required To Complete The Quest
Hidden = 0x08, // Never Displayed In Quest Log
HideItemGains = 0x10, // Skip Showing Item Objective Progress
ProgressCountsItemsInInventory = 0x20, // Item Objective Progress Counts Items In Inventory Instead Of Reading It From Updatefields
PartOfProgressBar = 0x40, // Hidden Objective Used To Calculate Progress Bar Percent (Quests Are Limited To A Single Progress Bar Objective)
}
public struct QuestSlotOffsets
{
public const int Id = 0;
public const int State = 1;
public const int Counts = 2;
public const int Time = 14;
public const int Max = 16;
}
public enum QuestSlotStateMask
{
None = 0x0000,
Complete = 0x0001,
Fail = 0x0002
}
public enum QuestType
{
AutoComplete= 0,
Disabled = 1,
Normal = 2,
Task = 3,
Max = 4
}
public enum QuestInfos
{
Group = 1,
Class = 21,
PVP = 41,
Raid = 62,
Dungeon = 81,
WorldEvent = 82,
Legendary = 83,
Escort = 84,
Heroic = 85,
Raid10 = 88,
Raid25 = 89,
Scenario = 98,
Account = 102,
SideQuest = 104
}
public enum QuestSort
{
Epic = 1,
HallowsEnd = 21,
Seasonal = 22,
Cataclysm = 23,
Herbalism = 24,
Battlegrounds = 25,
DayOfTheDead = 41,
Warlock = 61,
Warrior = 81,
Shaman = 82,
Fishing = 101,
Blacksmithing = 121,
Paladin = 141,
Mage = 161,
Rogue = 162,
Alchemy = 181,
Leatherworking = 182,
Engineering = 201,
TreasureMap = 221,
Tournament = 241,
Hunter = 261,
Priest = 262,
Druid = 263,
Tailoring = 264,
Special = 284,
Cooking = 304,
FirstAid = 324,
Legendary = 344,
DarkmoonFaire = 364,
AhnQirajWar = 365,
LunarFestival = 366,
Reputation = 367,
Invasion = 368,
Midsummer = 369,
Brewfest = 370,
Inscription = 371,
DeathKnight = 372,
Jewelcrafting = 373,
Noblegarden = 374,
PilgrimsBounty = 375,
LoveIsInTheAir = 376,
Archaeology = 377,
ChildrensWeek = 378,
FirelandsInvasion = 379,
TheZandalari = 380,
ElementalBonds = 381,
PandarenBrewmaster = 391,
Scenario = 392,
BattlePets = 394,
Monk = 395,
Landfall = 396,
PandarenCampaign = 397,
Riding = 398,
BrawlersGuild = 399,
ProvingGrounds = 400,
GarrisonCampaign = 401,
AssaultOnTheDarkPortal = 402,
GarrisonSupport = 403,
Logging = 404,
Pickpocketing = 405
}
public enum QuestFailedReasons
{
None = 0,
FailedLowLevel = 1, // "You Are Not High Enough Level For That Quest.""
FailedWrongRace = 6, // "That Quest Is Not Available To Your Race."
AlreadyDone = 7, // "You Have Completed That Daily Quest Today."
OnlyOneTimed = 12, // "You Can Only Be On One Timed Quest At A Time"
AlreadyOn1 = 13, // "You Are Already On That Quest"
FailedExpansion = 16, // "This Quest Requires An Expansion Enabled Account."
AlreadyOn2 = 18, // "You Are Already On That Quest"
FailedMissingItems = 21, // "You Don'T Have The Required Items With You. Check Storage."
FailedNotEnoughMoney = 23, // "You Don'T Have Enough Money For That Quest"
FailedCais = 24, // "You Cannot Complete Quests Once You Have Reached Tired Time"
AlreadyDoneDaily = 26, // "You Have Completed That Daily Quest Today."
FailedSpell = 28, // "You Haven'T Learned The Required Spell."
HasInProgress = 30 // "Progress Bar Objective Not Completed"
}
public enum QuestPushReason
{
Success = 0,
Invalid = 1,
Accepted = 2,
Declined = 3,
Busy = 4,
Dead = 5,
LogFull = 6,
OnQuest = 7,
AlreadyDone = 8,
NotDaily = 9,
TimerExpired = 10,
NotInParty = 11,
DifferentServerDaily = 12,
NotAllowed = 13
}
public enum QuestTradeSkill
{
None = 0,
Alchemy = 1,
Blacksmithing = 2,
Cooking = 3,
Enchanting = 4,
Engineering = 5,
Firstaid = 6,
Herbalism = 7,
Leatherworking = 8,
Poisons = 9,
Tailoring = 10,
Mining = 11,
Fishing = 12,
Skinning = 13,
Jewelcrafting = 14
}
public enum QuestStatus
{
None = 0,
Complete = 1,
//Unavailable = 2,
Incomplete = 3,
//Available = 4,
Failed = 5,
Rewarded = 6, // Not Used In Db
Max
}
public enum QuestGiverStatus
{
None = 0x000,
Unk = 0x001,
Unavailable = 0x002,
LowLevelAvailable = 0x004,
LowLevelRewardRep = 0x008,
LowLevelAvailableRep = 0x010,
Incomplete = 0x020,
RewardRep = 0x040,
AvailableRep = 0x080,
Available = 0x100,
Reward2 = 0x200, // No Yellow Dot On Minimap
Reward = 0x400, // Yellow Dot On Minimap
// Custom value meaning that script call did not return any valid quest status
ScriptedNoStatus = 0x1000
}
[Flags]
public enum QuestFlags
{
None = 0x00,
StayAlive = 0x01, // Not Used Currently
PartyAccept = 0x02, // Not Used Currently. If Player In Party, All Players That Can Accept This Quest Will Receive Confirmation Box To Accept Quest Cmsg_Quest_Confirm_Accept/Smsg_Quest_Confirm_Accept
Exploration = 0x04, // Not Used Currently
Sharable = 0x08, // Can Be Shared: Player.Cansharequest()
HasCondition = 0x10, // Not Used Currently
HideRewardPoi = 0x20, // Not Used Currently: Unsure Of Content
Raid = 0x40, // Can be completed while in raid
TBC = 0x80, // Not Used Currently: Available If Tbc Expansion Enabled Only
NoMoneyFromXp = 0x100, // Not Used Currently: Experience Is Not Converted To Gold At Max Level
HiddenRewards = 0x200, // Items And Money Rewarded Only Sent In Smsg_Questgiver_Offer_Reward (Not In Smsg_Questgiver_Quest_Details Or In Client Quest Log(Smsg_Quest_Query_Response))
Tracking = 0x400, // These Quests Are Automatically Rewarded On Quest Complete And They Will Never Appear In Quest Log Client Side.
DeprecateReputation = 0x800, // Not Used Currently
Daily = 0x1000, // Used To Know Quest Is Daily One
Pvp = 0x2000, // Having This Quest In Log Forces Pvp Flag
Unavailable = 0x4000, // Used On Quests That Are Not Generically Available
Weekly = 0x8000,
AutoComplete = 0x10000, // Quests with this flag player submit automatically by special button in player gui
DisplayItemInTracker = 0x20000, // Displays Usable Item In Quest Tracker
ObjText = 0x40000, // Use Objective Text As Complete Text
AutoAccept = 0x80000, // The client recognizes this flag as auto-accept. However, NONE of the current quests (3.3.5a) have this flag. Maybe blizz used to use it, or will use it in the future.
Unk1 = 0x100000, //
AutoTake = 0x200000, // Automatically Suggestion Of Accepting Quest. Not From Npc.
//Unk2 = 0x400000,
//Unk3 = 0x800000, // Found In Quest 14069
//Unk4 = 0x1000000,
// ... 4.X Added Flags Up To 0x80000000 - All Unknown For Now
}
// last checked in 19802
[Flags]
public enum QuestFlagsEx
{
None = 0x00,
KeepAdditionalItems = 0x01,
SuppressGossipComplete = 0x02,
SuppressGossipAccept = 0x04,
DisallowPlayerAsQuestgiver = 0x08,
DisplayClassChoiceRewards = 0x10,
DisplaySpecChoiceRewards = 0x20,
RemoveFromLogOnPeriodicReset = 0x40,
AccountLevelQuest = 0x80,
LegendaryQuest = 0x100,
NoGuildXp = 0x200,
ResetCacheOnAccept = 0x400,
NoAbandonOnceAnyObjectiveComplete = 0x800,
RecastAcceptSpellOnLogin = 0x1000,
UpdateZoneAuras = 0x2000,
NoCreditForProxy = 0x4000,
DisplayAsDailyQuest = 0x8000,
PartOfQuestLine = 0x10000,
QuestForInternalBuildsOnly = 0x20000,
SuppressSpellLearnTextLine = 0x40000,
DisplayHeaderAsObjectiveForTasks = 0x80000,
GarrisonNonOwnersAllowed = 0x100000,
RemoveQuestOnWeeklyReset = 0x200000,
SuppressFarewellAudioAfterQuestAccept = 0x0400000,
RewardsBypassWeeklyCapsAndSeasonTotal = 0x0800000,
ClearProgressOfCriteriaTreeObjectivesOnAccept = 0x1000000
}
public enum QuestSpecialFlags
{
None = 0x00,
// Flags For Set Specialflags In Db If Required But Used Only At Server
Repeatable = 0x001,
ExplorationOrEvent = 0x002, // If Required Area Explore, Spell Spell_Effect_Quest_Complete Casting, Table `*_Script` Command Script_Command_Quest_Explored Use, Set From Script)
AutoAccept = 0x004, // Quest Is To Be Auto-Accepted.
DfQuest = 0x008, // Quest Is Used By Dungeon Finder.
Monthly = 0x010, // Quest Is Reset At The Begining Of The Month
Cast = 0x20, // Set by 32 in SpecialFlags in DB if the quest requires RequiredOrNpcGo killcredit but NOT kill (a spell cast)
// Room For More Custom Flags
DbAllowed = Repeatable | ExplorationOrEvent | AutoAccept | DfQuest | Monthly | Cast,
Deliver = 0x080, // Internal Flag Computed Only
Speakto = 0x100, // Internal Flag Computed Only
Kill = 0x200, // Internal Flag Computed Only
Timed = 0x400, // Internal Flag Computed Only
PlayerKill = 0x800 // Internal Flag Computed Only
}
public enum QuestSaveType
{
Default = 0,
Delete,
ForceDelete
}
}