initial commit
This commit is contained in:
@@ -0,0 +1,91 @@
|
||||
/*
|
||||
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
using Framework.Constants;
|
||||
using Framework.Dynamic;
|
||||
using Game.Entities;
|
||||
|
||||
namespace Game.Movement
|
||||
{
|
||||
public abstract class IMovementGenerator
|
||||
{
|
||||
public abstract void Finalize(Unit owner);
|
||||
|
||||
public abstract void Initialize(Unit owner);
|
||||
|
||||
public abstract void Reset(Unit owner);
|
||||
|
||||
public abstract bool Update(Unit owner, uint time_diff);
|
||||
|
||||
public abstract MovementGeneratorType GetMovementGeneratorType();
|
||||
|
||||
public virtual void unitSpeedChanged() { }
|
||||
|
||||
// used by Evade code for select point to evade with expected restart default movement
|
||||
public virtual bool GetResetPosition(Unit u, out float x, out float y, out float z)
|
||||
{
|
||||
x = y = z = 0.0f;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public abstract class MovementGeneratorMedium<T> : IMovementGenerator where T : Unit
|
||||
{
|
||||
public override void Initialize(Unit owner)
|
||||
{
|
||||
DoInitialize((T)owner);
|
||||
isActive = true;
|
||||
}
|
||||
public override void Finalize(Unit owner)
|
||||
{
|
||||
DoFinalize((T)owner);
|
||||
}
|
||||
public override void Reset(Unit owner)
|
||||
{
|
||||
DoReset((T)owner);
|
||||
}
|
||||
public override bool Update(Unit owner, uint time_diff)
|
||||
{
|
||||
return DoUpdate((T)owner, time_diff);
|
||||
}
|
||||
|
||||
public bool isActive { get; set; }
|
||||
|
||||
public abstract void DoInitialize(T owner);
|
||||
public abstract void DoFinalize(T owner);
|
||||
public abstract void DoReset(T owner);
|
||||
public abstract bool DoUpdate(T owner, uint time_diff);
|
||||
}
|
||||
|
||||
public class FollowerReference : Reference<Unit, TargetedMovementGeneratorBase>
|
||||
{
|
||||
public override void targetObjectBuildLink()
|
||||
{
|
||||
getTarget().addFollower(this);
|
||||
}
|
||||
|
||||
public override void targetObjectDestroyLink()
|
||||
{
|
||||
getTarget().removeFollower(this);
|
||||
}
|
||||
|
||||
public override void sourceObjectDestroyLink()
|
||||
{
|
||||
GetSource().stopFollowing();
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user