initial commit

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hondacrx
2017-06-19 17:30:18 -04:00
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/*
* Copyright (C) 2012-2017 CypherCore <http://github.com/CypherCore>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Framework.Constants;
using Game.AI;
using Game.DataStorage;
using Game.Entities;
using Game.Scripting;
using System;
using System.Collections.Generic;
namespace Scripts.World
{
struct GameobjectConst
{
//CatFigurine
public const uint SpellSummonGhostSaber = 5968;
//GildedBrazier
public const uint NpcStillblade = 17716;
public const uint QuestTheFirstTrial = 9678;
//EthereumPrison
public const uint SpellRepLc = 39456;
public const uint SpellRepShat = 39457;
public const uint SpellRepCe = 39460;
public const uint SpellRepCon = 39474;
public const uint SpellRepKt = 39475;
public const uint SpellRepSpor = 39476;
public static uint[] NpcPrisonEntry =
{
22810, 22811, 22812, 22813, 22814, 22815, //Good Guys
20783, 20784, 20785, 20786, 20788, 20789, 20790 //Bad Guys
};
//Ethereum Stasis
public static uint[] NpcStasisEntry =
{
22825, 20888, 22827, 22826, 22828
};
//ResoniteCask
public const uint NpcGoggeroc = 11920;
//Sacredfireoflife
public const uint NpcArikara = 10882;
//Shrineofthebirds
public const uint NpcHawkGuard = 22992;
public const uint NpcEagleGuard = 22993;
public const uint NpcFalconGuard = 22994;
public const uint GoShrineHawk = 185551;
public const uint GoShrineEagle = 185547;
public const uint GoShrineFalcon = 185553;
//Southfury
public const uint NpcRizzle = 23002;
public const uint SpellBlackjack = 39865; //Stuns Player
public const uint SpellSummonRizzle = 39866;
//Dalarancrystal
public const uint QuestLearnLeaveReturn = 12790;
public const uint QuestTeleCrystalFlag = 12845;
public const string GoTeleToDalaranCrystalFailed = "This Teleport Crystal Cannot Be Used Until The Teleport Crystal In Dalaran Has Been Used At Least Once.";
//Felcrystalforge
public const uint SpellCreate1FlaskOfBeast = 40964;
public const uint SpellCreate5FlaskOfBeast = 40965;
public const uint GossipFelCrystalforgeText = 31000;
public const uint GossipFelCrystalforgeItemTextReturn = 31001;
public const string GossipFelCrystalforgeItem1 = "Purchase 1 Unstable Flask Of The Beast For The Cost Of 10 Apexis Shards";
public const string GossipFelCrystalforgeItem5 = "Purchase 5 Unstable Flask Of The Beast For The Cost Of 50 Apexis Shards";
public const string GossipFelCrystalforgeItemReturn = "Use The Fel Crystalforge To Make Another Purchase.";
//Bashircrystalforge
public const uint SpellCreate1FlaskOfSorcerer = 40968;
public const uint SpellCreate5FlaskOfSorcerer = 40970;
public const uint GossipBashirCrystalforgeText = 31100;
public const uint GossipBashirCrystalforgeItemTextReturn = 31101;
public const string GossipBashirCrystalforgeItem1 = "Purchase 1 Unstable Flask Of The Sorcerer For The Cost Of 10 Apexis Shards";
public const string GossipBashirCrystalforgeItem5 = "Purchase 5 Unstable Flask Of The Sorcerer For The Cost Of 50 Apexis Shards";
public const string GossipBashirCrystalforgeItemReturn = "Use The Bashir Crystalforge To Make Another Purchase.";
//Matrixpunchograph
public const uint ItemWhitePunchCard = 9279;
public const uint ItemYellowPunchCard = 9280;
public const uint ItemBluePunchCard = 9282;
public const uint ItemRedPunchCard = 9281;
public const uint ItemPrismaticPunchCard = 9316;
public const uint SpellYellowPunchCard = 11512;
public const uint SpellBluePunchCard = 11525;
public const uint SpellRedPunchCard = 11528;
public const uint SpellPrismaticPunchCard = 11545;
public const uint MatrixPunchograph3005A = 142345;
public const uint MatrixPunchograph3005B = 142475;
public const uint MatrixPunchograph3005C = 142476;
public const uint MatrixPunchograph3005D = 142696;
//Scourgecage
public const uint NpcScourgePrisoner = 25610;
//Arcaneprison
public const uint QuestPrisonBreak = 11587;
public const uint SpellArcanePrisonerKillCredit = 45456;
//Bloodfilledorb
public const uint NpcZelemar = 17830;
//Jotunheimcage
public const uint NpcEbonBladePrisonerHuman = 30186;
public const uint NpcEbonBladePrisonerNe = 30194;
public const uint NpcEbonBladePrisonerTroll = 30196;
public const uint NpcEbonBladePrisonerOrc = 30195;
public const uint SpellSummonBladeKnightH = 56207;
public const uint SpellSummonBladeKnightNe = 56209;
public const uint SpellSummonBladeKnightOrc = 56212;
public const uint SpellSummonBladeKnightTroll = 56214;
//Tabletheka
public const uint GossipTableTheka = 1653;
public const uint QuestSpiderGold = 2936;
//Inconspicuouslandmark
public const uint SpellSummonPiratesTreasureAndTriggerMob = 11462;
public const uint ItemCuergosKey = 9275;
//Prisonersofwyrmskull
public const uint QuestPrisonersOfWyrmskull = 11255;
public const uint NpcPrisonerPriest = 24086;
public const uint NpcPrisonerMage = 24088;
public const uint NpcPrisonerWarrior = 24089;
public const uint NpcPrisonerPaladin = 24090;
public const uint NpcCapturedValgardePrisonerProxy = 24124;
//Tadpoles
public const uint QuestOhNoesTheTadpoles = 11560;
public const uint NpcWinterfinTadpole = 25201;
//Amberpineouthouse
public const uint ItemAnderholsSliderCider = 37247;
public const uint NpcOuthouseBunny = 27326;
public const uint QuestDoingYourDuty = 12227;
public const uint SpellIndisposed = 53017;
public const uint SpellIndisposedIii = 48341;
public const uint SpellCreateAmberseeds = 48330;
public const uint GossipOuthouseInuse = 12775;
public const uint GossipOuthouseVacant = 12779;
public const string GossipUseOuthouse = "Use The Outhouse.";
public const string GoAnderholsSliderCiderNotFound = "Quest Item Anderhol'S Slider Cider Not Found.";
//Hives
public const uint QuestHiveInTheTower = 9544;
public const uint NpcHiveAmbusher = 13301;
//Missingfriends
public const uint QuestMissingFriends = 10852;
public const uint NpcCaptiveChild = 22314;
public const uint SayFree0 = 0;
//Thecleansing
public const uint QuestTheCleansingHorde = 11317;
public const uint QuestTheCleansingAlliance = 11322;
public const uint SpellCleansingSoul = 43351;
public const uint SpellRecentMeditation = 61720;
//Midsummerbonfire
public const uint StampOutBonfireQuestComplete = 45458;
//MidsummerPoleRibbon
public const uint SpellPoleDance = 29726;
public const uint SpellBlueFireRing = 46842;
public const uint NpcPoleRibbonBunny = 17066;
//Toy Train Set
public const uint SpellToyTrainPulse = 61551;
}
[Script]
class go_cat_figurine : GameObjectScript
{
public go_cat_figurine() : base("go_cat_figurine") { }
public override bool OnGossipHello(Player player, GameObject go)
{
player.CastSpell(player, GameobjectConst.SpellSummonGhostSaber, true);
return false;
}
}
[Script] //go_barov_journal
class go_barov_journal : GameObjectScript
{
public go_barov_journal() : base("go_barov_journal") { }
public override bool OnGossipHello(Player player, GameObject go)
{
if (player.HasSkill(SkillType.Tailoring) && player.GetBaseSkillValue(SkillType.Tailoring) >= 280 && !player.HasSpell(26086))
player.CastSpell(player, 26095, false);
return true;
}
}
[Script] //go_gilded_brazier (Paladin First Trail quest (9678))
class go_gilded_brazier : GameObjectScript
{
public go_gilded_brazier() : base("go_gilded_brazier") { }
public override bool OnGossipHello(Player player, GameObject go)
{
if (go.GetGoType() == GameObjectTypes.Goober)
{
if (player.GetQuestStatus(GameobjectConst.QuestTheFirstTrial) == QuestStatus.Incomplete)
{
Creature Stillblade = player.SummonCreature(GameobjectConst.NpcStillblade, 8106.11f, -7542.06f, 151.775f, 3.02598f, TempSummonType.DeadDespawn, 60000);
if (Stillblade)
Stillblade.GetAI().AttackStart(player);
}
}
return true;
}
}
[Script] //go_orb_of_command
class go_orb_of_command : GameObjectScript
{
public go_orb_of_command() : base("go_orb_of_command") { }
public override bool OnGossipHello(Player player, GameObject go)
{
if (player.GetQuestRewardStatus(7761))
player.CastSpell(player, 23460, true);
return true;
}
}
[Script] //go_tablet_of_madness
class go_tablet_of_madness : GameObjectScript
{
public go_tablet_of_madness() : base("go_tablet_of_madness") { }
public override bool OnGossipHello(Player player, GameObject go)
{
if (player.HasSkill(SkillType.Alchemy) && player.GetSkillValue(SkillType.Alchemy) >= 300 && !player.HasSpell(24266))
player.CastSpell(player, 24267, false);
return true;
}
}
[Script] //go_tablet_of_the_seven
class go_tablet_of_the_seven : GameObjectScript
{
public go_tablet_of_the_seven() : base("go_tablet_of_the_seven") { }
/// @todo use gossip option ("Transcript the Tablet") instead, if Trinity adds support.
public override bool OnGossipHello(Player player, GameObject go)
{
if (go.GetGoType() != GameObjectTypes.QuestGiver)
return true;
if (player.GetQuestStatus(4296) == QuestStatus.Incomplete)
player.CastSpell(player, 15065, false);
return true;
}
}
[Script] //go_jump_a_tron
class go_jump_a_tron : GameObjectScript
{
public go_jump_a_tron() : base("go_jump_a_tron") { }
public override bool OnGossipHello(Player player, GameObject go)
{
if (player.GetQuestStatus(10111) == QuestStatus.Incomplete)
player.CastSpell(player, 33382, true);
return true;
}
}
[Script] //go_ethereum_prison
class go_ethereum_prison : GameObjectScript
{
public go_ethereum_prison() : base("go_ethereum_prison") { }
public override bool OnGossipHello(Player player, GameObject go)
{
go.UseDoorOrButton();
int Random = (int)(RandomHelper.Rand32() % (GameobjectConst.NpcPrisonEntry.Length / sizeof(uint)));
Creature creature = player.SummonCreature(GameobjectConst.NpcPrisonEntry[Random], go.GetPositionX(), go.GetPositionY(), go.GetPositionZ(), go.GetAngle(player), TempSummonType.TimedDespawnOOC, 30000);
if (creature)
{
if (!creature.IsHostileTo(player))
{
FactionTemplateRecord pFaction = creature.GetFactionTemplateEntry();
if (pFaction != null)
{
uint Spell = 0;
switch (pFaction.Faction)
{
case 1011: Spell = GameobjectConst.SpellRepLc; break;
case 935: Spell = GameobjectConst.SpellRepShat; break;
case 942: Spell = GameobjectConst.SpellRepCe; break;
case 933: Spell = GameobjectConst.SpellRepCon; break;
case 989: Spell = GameobjectConst.SpellRepKt; break;
case 970: Spell = GameobjectConst.SpellRepSpor; break;
}
if (Spell != 0)
creature.CastSpell(player, Spell, false);
else
Log.outError(LogFilter.Scripts, "go_ethereum_prison summoned Creature (entry {0}) but faction ({1}) are not expected by script.", creature.GetEntry(), creature.getFaction());
}
}
}
return false;
}
}
[Script] //go_ethereum_stasis
class go_ethereum_stasis : GameObjectScript
{
public go_ethereum_stasis() : base("go_ethereum_stasis") { }
public override bool OnGossipHello(Player player, GameObject go)
{
go.UseDoorOrButton();
int Random = (int)(RandomHelper.Rand32() % GameobjectConst.NpcStasisEntry.Length / sizeof(uint));
player.SummonCreature(GameobjectConst.NpcStasisEntry[Random], go.GetPositionX(), go.GetPositionY(), go.GetPositionZ(), go.GetAngle(player), TempSummonType.TimedDespawnOOC, 30000);
return false;
}
}
[Script] //go_resonite_cask
class go_resonite_cask : GameObjectScript
{
public go_resonite_cask() : base("go_resonite_cask") { }
public override bool OnGossipHello(Player Player, GameObject go)
{
if (go.GetGoType() == GameObjectTypes.Goober)
go.SummonCreature(GameobjectConst.NpcGoggeroc, 0.0f, 0.0f, 0.0f, 0.0f, TempSummonType.TimedDespawnOOC, 300000);
return false;
}
}
[Script] //go_sacred_fire_of_life
class go_sacred_fire_of_life : GameObjectScript
{
public go_sacred_fire_of_life() : base("go_sacred_fire_of_life") { }
public override bool OnGossipHello(Player player, GameObject go)
{
if (go.GetGoType() == GameObjectTypes.Goober)
player.SummonCreature(GameobjectConst.NpcArikara, -5008.338f, -2118.894f, 83.657f, 0.874f, TempSummonType.TimedDespawnOOC, 30000);
return true;
}
}
[Script] //go_shrine_of_the_birds
class go_shrine_of_the_birds : GameObjectScript
{
public go_shrine_of_the_birds() : base("go_shrine_of_the_birds") { }
public override bool OnGossipHello(Player player, GameObject go)
{
uint BirdEntry = 0;
float fX, fY, fZ;
go.GetClosePoint(out fX, out fY, out fZ, go.GetObjectSize(), SharedConst.InteractionDistance);
switch (go.GetEntry())
{
case GameobjectConst.GoShrineHawk:
BirdEntry = GameobjectConst.NpcHawkGuard;
break;
case GameobjectConst.GoShrineEagle:
BirdEntry = GameobjectConst.NpcEagleGuard;
break;
case GameobjectConst.GoShrineFalcon:
BirdEntry = GameobjectConst.NpcFalconGuard;
break;
}
if (BirdEntry != 0)
player.SummonCreature(BirdEntry, fX, fY, fZ, go.GetOrientation(), TempSummonType.TimedDespawnOOC, 60000);
return false;
}
}
[Script] //go_southfury_moonstone
class go_southfury_moonstone : GameObjectScript
{
public go_southfury_moonstone() : base("go_southfury_moonstone") { }
public override bool OnGossipHello(Player player, GameObject go)
{
//implicitTarget=48 not implemented as of writing this code, and manual summon may be just ok for our purpose
//player.CastSpell(player, SPELL_SUMMON_RIZZLE, false);
Creature creature = player.SummonCreature(GameobjectConst.NpcRizzle, 0.0f, 0.0f, 0.0f, 0.0f, TempSummonType.DeadDespawn, 0);
if (creature)
creature.CastSpell(player, GameobjectConst.SpellBlackjack, false);
return false;
}
}
[Script] //go_tele_to_dalaran_crystal
class go_tele_to_dalaran_crystal : GameObjectScript
{
public go_tele_to_dalaran_crystal() : base("go_tele_to_dalaran_crystal") { }
public override bool OnGossipHello(Player player, GameObject go)
{
if (player.GetQuestRewardStatus(GameobjectConst.QuestTeleCrystalFlag))
return false;
player.GetSession().SendNotification(GameobjectConst.GoTeleToDalaranCrystalFailed);
return true;
}
}
[Script] //go_tele_to_violet_stand
class go_tele_to_violet_stand : GameObjectScript
{
public go_tele_to_violet_stand() : base("go_tele_to_violet_stand") { }
public override bool OnGossipHello(Player player, GameObject go)
{
if (player.GetQuestRewardStatus(GameobjectConst.QuestLearnLeaveReturn) || player.GetQuestStatus(GameobjectConst.QuestLearnLeaveReturn) == QuestStatus.Incomplete)
return false;
return true;
}
}
[Script] //go_fel_crystalforge
class go_fel_crystalforge : GameObjectScript
{
public go_fel_crystalforge() : base("go_fel_crystalforge") { }
public override bool OnGossipHello(Player player, GameObject go)
{
if (go.GetGoType() == GameObjectTypes.QuestGiver) /* != GAMEOBJECT_TYPE_QUESTGIVER) */
player.PrepareQuestMenu(go.GetGUID()); /* return true*/
player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipFelCrystalforgeItem1, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef);
player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipFelCrystalforgeItem5, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1);
player.SEND_GOSSIP_MENU(GameobjectConst.GossipFelCrystalforgeText, go.GetGUID());
return true;
}
public override bool OnGossipSelect(Player player, GameObject go, uint sender, uint action)
{
player.PlayerTalkClass.ClearMenus();
switch (action)
{
case eTradeskill.GossipActionInfoDef:
player.CastSpell(player, GameobjectConst.SpellCreate1FlaskOfBeast, false);
player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipFelCrystalforgeItemReturn, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 2);
player.SEND_GOSSIP_MENU(GameobjectConst.GossipFelCrystalforgeItemTextReturn, go.GetGUID());
break;
case eTradeskill.GossipActionInfoDef + 1:
player.CastSpell(player, GameobjectConst.SpellCreate5FlaskOfBeast, false);
player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipFelCrystalforgeItemReturn, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 2);
player.SEND_GOSSIP_MENU(GameobjectConst.GossipFelCrystalforgeItemTextReturn, go.GetGUID());
break;
case eTradeskill.GossipActionInfoDef + 2:
player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipFelCrystalforgeItem1, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef);
player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipFelCrystalforgeItem5, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1);
player.SEND_GOSSIP_MENU(GameobjectConst.GossipFelCrystalforgeText, go.GetGUID());
break;
}
return true;
}
}
[Script] //go_bashir_crystalforge
class go_bashir_crystalforge : GameObjectScript
{
public go_bashir_crystalforge() : base("go_bashir_crystalforge") { }
public override bool OnGossipHello(Player player, GameObject go)
{
if (go.GetGoType() == GameObjectTypes.QuestGiver) /* != GAMEOBJECT_TYPE_QUESTGIVER) */
player.PrepareQuestMenu(go.GetGUID()); /* return true*/
player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipBashirCrystalforgeItem1, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef);
player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipBashirCrystalforgeItem5, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1);
player.SEND_GOSSIP_MENU(GameobjectConst.GossipBashirCrystalforgeText, go.GetGUID());
return true;
}
public override bool OnGossipSelect(Player player, GameObject go, uint sender, uint action)
{
player.PlayerTalkClass.ClearMenus();
switch (action)
{
case eTradeskill.GossipActionInfoDef:
player.CastSpell(player, GameobjectConst.SpellCreate1FlaskOfSorcerer, false);
player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipBashirCrystalforgeItemReturn, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 2);
player.SEND_GOSSIP_MENU(GameobjectConst.GossipBashirCrystalforgeItemTextReturn, go.GetGUID());
break;
case eTradeskill.GossipActionInfoDef + 1:
player.CastSpell(player, GameobjectConst.SpellCreate5FlaskOfBeast, false);
player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipBashirCrystalforgeItemReturn, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 2);
player.SEND_GOSSIP_MENU(GameobjectConst.GossipBashirCrystalforgeItemTextReturn, go.GetGUID());
break;
case eTradeskill.GossipActionInfoDef + 2:
player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipBashirCrystalforgeItem1, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef);
player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipBashirCrystalforgeItem5, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1);
player.SEND_GOSSIP_MENU(GameobjectConst.GossipBashirCrystalforgeText, go.GetGUID());
break;
}
return true;
}
}
[Script] //matrix_punchograph
class go_matrix_punchograph : GameObjectScript
{
public go_matrix_punchograph() : base("go_matrix_punchograph") { }
public override bool OnGossipHello(Player player, GameObject go)
{
switch (go.GetEntry())
{
case GameobjectConst.MatrixPunchograph3005A:
if (player.HasItemCount(GameobjectConst.ItemWhitePunchCard))
{
player.DestroyItemCount(GameobjectConst.ItemWhitePunchCard, 1, true);
player.CastSpell(player, GameobjectConst.SpellYellowPunchCard, true);
}
break;
case GameobjectConst.MatrixPunchograph3005B:
if (player.HasItemCount(GameobjectConst.ItemYellowPunchCard))
{
player.DestroyItemCount(GameobjectConst.ItemYellowPunchCard, 1, true);
player.CastSpell(player, GameobjectConst.SpellBluePunchCard, true);
}
break;
case GameobjectConst.MatrixPunchograph3005C:
if (player.HasItemCount(GameobjectConst.ItemBluePunchCard))
{
player.DestroyItemCount(GameobjectConst.ItemBluePunchCard, 1, true);
player.CastSpell(player, GameobjectConst.SpellRedPunchCard, true);
}
break;
case GameobjectConst.MatrixPunchograph3005D:
if (player.HasItemCount(GameobjectConst.ItemRedPunchCard))
{
player.DestroyItemCount(GameobjectConst.ItemRedPunchCard, 1, true);
player.CastSpell(player, GameobjectConst.SpellPrismaticPunchCard, true);
}
break;
default:
break;
}
return false;
}
}
[Script] //go_scourge_cage
class go_scourge_cage : GameObjectScript
{
public go_scourge_cage() : base("go_scourge_cage") { }
public override bool OnGossipHello(Player player, GameObject go)
{
go.UseDoorOrButton();
Creature pNearestPrisoner = go.FindNearestCreature(GameobjectConst.NpcScourgePrisoner, 5.0f, true);
if (pNearestPrisoner)
{
player.KilledMonsterCredit(GameobjectConst.NpcScourgePrisoner, pNearestPrisoner.GetGUID());
pNearestPrisoner.DisappearAndDie();
}
return true;
}
}
[Script] //go_arcane_prison
class go_arcane_prison : GameObjectScript
{
public go_arcane_prison() : base("go_arcane_prison") { }
public override bool OnGossipHello(Player player, GameObject go)
{
if (player.GetQuestStatus(GameobjectConst.QuestPrisonBreak) == QuestStatus.Incomplete)
{
go.SummonCreature(25318, 3485.089844f, 6115.7422188f, 70.966812f, 0, TempSummonType.TimedDespawn, 60000);
player.CastSpell(player, GameobjectConst.SpellArcanePrisonerKillCredit, true);
return true;
}
return false;
}
}
[Script] //go_blood_filled_orb
class go_blood_filled_orb : GameObjectScript
{
public go_blood_filled_orb() : base("go_blood_filled_orb") { }
public override bool OnGossipHello(Player player, GameObject go)
{
if (go.GetGoType() == GameObjectTypes.Goober)
player.SummonCreature(GameobjectConst.NpcZelemar, -369.746f, 166.759f, -21.50f, 5.235f, TempSummonType.TimedDespawnOOC, 30000);
return true;
}
}
[Script] //go_jotunheim_cage
class go_jotunheim_cage : GameObjectScript
{
public go_jotunheim_cage() : base("go_jotunheim_cage") { }
public override bool OnGossipHello(Player player, GameObject go)
{
go.UseDoorOrButton();
Creature pPrisoner = go.FindNearestCreature(GameobjectConst.NpcEbonBladePrisonerHuman, 5.0f, true);
if (!pPrisoner)
{
pPrisoner = go.FindNearestCreature(GameobjectConst.NpcEbonBladePrisonerTroll, 5.0f, true);
if (!pPrisoner)
{
pPrisoner = go.FindNearestCreature(GameobjectConst.NpcEbonBladePrisonerOrc, 5.0f, true);
if (!pPrisoner)
pPrisoner = go.FindNearestCreature(GameobjectConst.NpcEbonBladePrisonerNe, 5.0f, true);
}
}
if (!pPrisoner || !pPrisoner.IsAlive())
return false;
pPrisoner.DisappearAndDie();
player.KilledMonsterCredit(GameobjectConst.NpcEbonBladePrisonerHuman);
switch (pPrisoner.GetEntry())
{
case GameobjectConst.NpcEbonBladePrisonerHuman:
player.CastSpell(player, GameobjectConst.SpellSummonBladeKnightH, true);
break;
case GameobjectConst.NpcEbonBladePrisonerNe:
player.CastSpell(player, GameobjectConst.SpellSummonBladeKnightNe, true);
break;
case GameobjectConst.NpcEbonBladePrisonerTroll:
player.CastSpell(player, GameobjectConst.SpellSummonBladeKnightTroll, true);
break;
case GameobjectConst.NpcEbonBladePrisonerOrc:
player.CastSpell(player, GameobjectConst.SpellSummonBladeKnightOrc, true);
break;
}
return true;
}
}
[Script]
class go_table_theka : GameObjectScript
{
public go_table_theka() : base("go_table_theka") { }
public override bool OnGossipHello(Player player, GameObject go)
{
if (player.GetQuestStatus(GameobjectConst.QuestSpiderGold) == QuestStatus.Incomplete)
player.AreaExploredOrEventHappens(GameobjectConst.QuestSpiderGold);
player.SEND_GOSSIP_MENU(GameobjectConst.GossipTableTheka, go.GetGUID());
return true;
}
}
[Script] //go_inconspicuous_landmark
class go_inconspicuous_landmark : GameObjectScript
{
public go_inconspicuous_landmark() : base("go_inconspicuous_landmark") { }
public override bool OnGossipHello(Player player, GameObject go)
{
if (player.HasItemCount(GameobjectConst.ItemCuergosKey))
return false;
player.CastSpell(player, GameobjectConst.SpellSummonPiratesTreasureAndTriggerMob, true);
return true;
}
}
[Script] //go_soulwell
class go_soulwell : GameObjectScript
{
public go_soulwell() : base("go_soulwell") { }
class go_soulwellAI : GameObjectAI
{
public go_soulwellAI(GameObject go) : base(go) { }
public override bool GossipHello(Player player, bool isUse)
{
if (!isUse)
return true;
Unit owner = go.GetOwner();
if (!owner || !owner.IsTypeId(TypeId.Player) || !player.IsInSameRaidWith(owner.ToPlayer()))
return true;
return false;
}
}
public override GameObjectAI GetAI(GameObject go)
{
return new go_soulwellAI(go);
}
}
[Script] //go_dragonflayer_cage
class go_dragonflayer_cage : GameObjectScript
{
public go_dragonflayer_cage() : base("go_dragonflayer_cage") { }
public override bool OnGossipHello(Player player, GameObject go)
{
go.UseDoorOrButton();
if (player.GetQuestStatus(GameobjectConst.QuestPrisonersOfWyrmskull) != QuestStatus.Incomplete)
return true;
Creature pPrisoner = go.FindNearestCreature(GameobjectConst.NpcPrisonerPriest, 2.0f);
if (!pPrisoner)
{
pPrisoner = go.FindNearestCreature(GameobjectConst.NpcPrisonerMage, 2.0f);
if (!pPrisoner)
{
pPrisoner = go.FindNearestCreature(GameobjectConst.NpcPrisonerWarrior, 2.0f);
if (!pPrisoner)
pPrisoner = go.FindNearestCreature(GameobjectConst.NpcPrisonerPaladin, 2.0f);
}
}
if (!pPrisoner || !pPrisoner.IsAlive())
return true;
/// @todo prisoner should help player for a short period of time
player.KilledMonsterCredit(GameobjectConst.NpcCapturedValgardePrisonerProxy);
pPrisoner.DespawnOrUnsummon();
return true;
}
}
[Script] //go_tadpole_cage
class go_tadpole_cage : GameObjectScript
{
public go_tadpole_cage() : base("go_tadpole_cage") { }
public override bool OnGossipHello(Player player, GameObject go)
{
go.UseDoorOrButton();
if (player.GetQuestStatus(GameobjectConst.QuestOhNoesTheTadpoles) == QuestStatus.Incomplete)
{
Creature pTadpole = go.FindNearestCreature(GameobjectConst.NpcWinterfinTadpole, 1.0f);
if (pTadpole)
{
pTadpole.DisappearAndDie();
player.KilledMonsterCredit(GameobjectConst.NpcWinterfinTadpole);
//FIX: Summon minion tadpole
}
}
return true;
}
}
[Script] //go_amberpine_outhouse
class go_amberpine_outhouse : GameObjectScript
{
public go_amberpine_outhouse() : base("go_amberpine_outhouse") { }
public override bool OnGossipHello(Player player, GameObject go)
{
QuestStatus status = player.GetQuestStatus(GameobjectConst.QuestDoingYourDuty);
if (status == QuestStatus.Incomplete || status == QuestStatus.Complete || status == QuestStatus.Rewarded)
{
player.ADD_GOSSIP_ITEM(GossipOptionIcon.Chat, GameobjectConst.GossipUseOuthouse, eTradeskill.GossipSenderMain, eTradeskill.GossipActionInfoDef + 1);
player.SEND_GOSSIP_MENU(GameobjectConst.GossipOuthouseVacant, go.GetGUID());
}
else
player.SEND_GOSSIP_MENU(GameobjectConst.GossipOuthouseInuse, go.GetGUID());
return true;
}
public override bool OnGossipSelect(Player player, GameObject go, uint sender, uint action)
{
player.PlayerTalkClass.ClearMenus();
if (action == eTradeskill.GossipActionInfoDef + 1)
{
player.CLOSE_GOSSIP_MENU();
Creature target = ScriptedAI.GetClosestCreatureWithEntry(player, GameobjectConst.NpcOuthouseBunny, 3.0f);
if (target)
{
target.GetAI().SetData(1, (uint)player.GetGender());
go.CastSpell(target, GameobjectConst.SpellIndisposedIii);
}
go.CastSpell(player, GameobjectConst.SpellIndisposed);
if (player.HasItemCount(GameobjectConst.ItemAnderholsSliderCider))
go.CastSpell(player, GameobjectConst.SpellCreateAmberseeds);
return true;
}
else
{
player.CLOSE_GOSSIP_MENU();
player.GetSession().SendNotification(GameobjectConst.GoAnderholsSliderCiderNotFound);
return false;
}
}
}
[Script] //go_hive_pod
class go_hive_pod : GameObjectScript
{
public go_hive_pod() : base("go_hive_pod") { }
public override bool OnGossipHello(Player player, GameObject go)
{
player.SendLoot(go.GetGUID(), LootType.Corpse);
go.SummonCreature(GameobjectConst.NpcHiveAmbusher, go.GetPositionX() + 1, go.GetPositionY(), go.GetPositionZ(), go.GetAngle(player), TempSummonType.TimedOrDeadDespawn, 60000);
go.SummonCreature(GameobjectConst.NpcHiveAmbusher, go.GetPositionX(), go.GetPositionY() + 1, go.GetPositionZ(), go.GetAngle(player), TempSummonType.TimedOrDeadDespawn, 60000);
return true;
}
}
[Script]
class go_massive_seaforium_charge : GameObjectScript
{
public go_massive_seaforium_charge() : base("go_massive_seaforium_charge") { }
public override bool OnGossipHello(Player Player, GameObject go)
{
go.SetLootState(LootState.JustDeactivated);
return true;
}
}
[Script] //go_veil_skith_cage
class go_veil_skith_cage : GameObjectScript
{
public go_veil_skith_cage() : base("go_veil_skith_cage") { }
public override bool OnGossipHello(Player player, GameObject go)
{
go.UseDoorOrButton();
if (player.GetQuestStatus(GameobjectConst.QuestMissingFriends) == QuestStatus.Incomplete)
{
List<Creature> childrenList = new List<Creature>();
go.GetCreatureListWithEntryInGrid(childrenList, GameobjectConst.NpcCaptiveChild, SharedConst.InteractionDistance);
foreach (var creature in childrenList)
{
player.KilledMonsterCredit(GameobjectConst.NpcCaptiveChild, creature.GetGUID());
creature.DespawnOrUnsummon(5000);
creature.GetMotionMaster().MovePoint(1, go.GetPositionX() + 5, go.GetPositionY(), go.GetPositionZ());
creature.GetAI().Talk(GameobjectConst.SayFree0);
creature.GetMotionMaster().Clear();
}
}
return false;
}
}
[Script] //go_frostblade_shrine
class go_frostblade_shrine : GameObjectScript
{
public go_frostblade_shrine() : base("go_frostblade_shrine") { }
public override bool OnGossipHello(Player player, GameObject go)
{
go.UseDoorOrButton(10);
if (!player.HasAura(GameobjectConst.SpellRecentMeditation))
if (player.GetQuestStatus(GameobjectConst.QuestTheCleansingHorde) == QuestStatus.Incomplete || player.GetQuestStatus(GameobjectConst.QuestTheCleansingAlliance) == QuestStatus.Incomplete)
{
player.CastSpell(player, GameobjectConst.SpellCleansingSoul);
player.SetStandState(UnitStandStateType.Sit);
}
return true;
}
}
[Script] //go_midsummer_bonfire
class go_midsummer_bonfire : GameObjectScript
{
public go_midsummer_bonfire() : base("go_midsummer_bonfire") { }
public override bool OnGossipSelect(Player player, GameObject go, uint sender, uint action)
{
player.CastSpell(player, GameobjectConst.StampOutBonfireQuestComplete, true);
player.CLOSE_GOSSIP_MENU();
return false;
}
}
[Script]
class go_midsummer_ribbon_pole : GameObjectScript
{
public go_midsummer_ribbon_pole() : base("go_midsummer_ribbon_pole") { }
public override bool OnGossipHello(Player player, GameObject go)
{
Creature creature = go.FindNearestCreature(GameobjectConst.NpcPoleRibbonBunny, 10.0f);
if (creature)
{
creature.GetAI().DoAction(0);
player.CastSpell(creature, GameobjectConst.SpellPoleDance, true);
}
return true;
}
}
[Script]
class go_toy_train_set : GameObjectScript
{
public go_toy_train_set() : base("go_toy_train_set") { }
class go_toy_train_setAI : GameObjectAI
{
public go_toy_train_setAI(GameObject go) : base(go)
{
_scheduler.Schedule(TimeSpan.FromSeconds(3), task =>
{
go.CastSpell(null, GameobjectConst.SpellToyTrainPulse, true);
task.Repeat(TimeSpan.FromSeconds(6));
});
}
public override void UpdateAI(uint diff)
{
_scheduler.Update(diff);
}
// triggered on wrecker'd
public override void DoAction(int action)
{
go.Delete();
}
}
public override GameObjectAI GetAI(GameObject go)
{
return new go_toy_train_setAI(go);
}
}
}