Fixes crash in BattleGrounds.
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@@ -567,10 +567,8 @@ namespace Game.BattleGrounds
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m_PointState[i] = EotSPointState.Uncontrolled;
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m_PointBarStatus[i] = EotSProgressBarConsts.ProgressBarStateMiddle;
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m_PlayersNearPoint[i].Clear();
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//m_PlayersNearPoint[i].reserve(15); //tip size
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}
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m_PlayersNearPoint[EotSPoints.PlayersOutOfPoints].Clear();
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//m_PlayersNearPoint[EotSPoints.PlayersOutOfPoints].reserve(30);
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}
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void RespawnFlag(bool send_message)
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