Fixes crash in BattleGrounds.
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@@ -5493,7 +5493,6 @@ namespace Game.Entities
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SendPacket(sendSpellCharges);
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ActiveGlyphs activeGlyphs = new ActiveGlyphs();
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//activeGlyphs.Glyphs.reserve(GetGlyphs(GetActiveTalentGroup()).size());
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foreach (uint glyphId in GetGlyphs(GetActiveTalentGroup()))
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{
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List<uint> bindableSpells = Global.DB2Mgr.GetGlyphBindableSpells(glyphId);
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