Fixes crash in BattleGrounds.
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@@ -204,7 +204,7 @@ namespace Game.Network.Packets
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Ticket.Write(_worldPacket);
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}
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public RideTicket Ticket;
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public RideTicket Ticket = new RideTicket();
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}
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public class BattlefieldStatusNeedConfirmation : ServerPacket
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@@ -286,7 +286,7 @@ namespace Game.Network.Packets
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public ulong QueueID;
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public ObjectGuid ClientID;
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public int Reason;
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public RideTicket Ticket;
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public RideTicket Ticket = new RideTicket();
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}
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class BattlemasterJoin : ClientPacket
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@@ -339,7 +339,7 @@ namespace Game.Network.Packets
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AcceptedInvite = _worldPacket.HasBit();
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}
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public RideTicket Ticket;
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public RideTicket Ticket = new RideTicket();
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public bool AcceptedInvite;
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}
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