Core/Misc: Graveyards can now use conditions, SourceType = 27, SourceEntry = graveyard_zone.ID

This commit is contained in:
hondacrx
2018-03-18 11:43:59 -04:00
parent 874e5b7b2c
commit 6ecc0ae762
9 changed files with 26 additions and 11 deletions
+1 -1
View File
@@ -1743,7 +1743,7 @@ namespace Game.BattleGrounds
public virtual WorldSafeLocsRecord GetClosestGraveYard(Player player)
{
return Global.ObjectMgr.GetClosestGraveYard(player.GetPositionX(), player.GetPositionY(), player.GetPositionZ(), player.GetMapId(), player.GetTeam());
return Global.ObjectMgr.GetClosestGraveYard(player, player.GetTeam(), player);
}
public void StartCriteriaTimer(CriteriaTimedTypes type, uint entry)