Core/Entities: Replace existing GetAuraEffectsByType + iteration uses with proper helper functions

This commit is contained in:
hondacrx
2018-03-12 14:33:20 -04:00
parent 237580ab50
commit 6ee6180866
6 changed files with 126 additions and 203 deletions
+33 -63
View File
@@ -2268,13 +2268,7 @@ namespace Game.Entities
if (victimResistance > 0)
{
int ignoredResistance = 0;
var ResIgnoreAuras = GetAuraEffectsByType(AuraType.ModIgnoreTargetResist);
foreach (var eff in ResIgnoreAuras)
if (Convert.ToBoolean(eff.GetMiscValue() & (int)schoolMask))
ignoredResistance += eff.GetAmount();
int ignoredResistance = GetTotalAuraModifierByMiscMask(AuraType.ModIgnoreTargetResist, (int)schoolMask);
ignoredResistance = Math.Min(ignoredResistance, 100);
MathFunctions.ApplyPct(ref victimResistance, 100 - ignoredResistance);
}
@@ -2320,18 +2314,16 @@ namespace Game.Entities
// Ignore Absorption Auras
float auraAbsorbMod = GetMaxPositiveAuraModifierByMiscMask(AuraType.ModTargetAbsorbSchool, (uint)damageInfo.GetSchoolMask());
var abilityAbsorbAuras = GetAuraEffectsByType(AuraType.ModTargetAbilityAbsorbSchool);
foreach (AuraEffect aurEff in abilityAbsorbAuras)
auraAbsorbMod = Math.Max(auraAbsorbMod, (float)GetMaxPositiveAuraModifier(AuraType.ModTargetAbilityAbsorbSchool, aurEff =>
{
if (!Convert.ToBoolean(aurEff.GetMiscValue() & (int)damageInfo.GetSchoolMask()))
continue;
return false;
if (!aurEff.IsAffectingSpell(damageInfo.GetSpellInfo()))
continue;
return false;
if ((aurEff.GetAmount() > auraAbsorbMod))
auraAbsorbMod = aurEff.GetAmount();
}
return true;
}));
MathFunctions.RoundToInterval(ref auraAbsorbMod, 0.0f, 100.0f);
@@ -2596,7 +2588,7 @@ namespace Game.Entities
var resIgnoreAuras = GetAuraEffectsByType(AuraType.ModIgnoreTargetResist);
foreach (var eff in resIgnoreAuras)
{
if (eff.GetMiscValue().HasAnyFlag((int)SpellSchoolMask.Normal))
if (eff.GetMiscValue().HasAnyFlag((int)SpellSchoolMask.Normal) && eff.IsAffectingSpell(spellInfo))
armor = (float)Math.Floor(MathFunctions.AddPct(ref armor, -eff.GetAmount()));
}
@@ -2643,10 +2635,7 @@ namespace Game.Entities
int DoneFlatBenefit = 0;
// ..done
var mDamageDoneCreature = GetAuraEffectsByType(AuraType.ModDamageDoneCreature);
foreach (var eff in mDamageDoneCreature)
if (Convert.ToBoolean(creatureTypeMask & eff.GetMiscValue()))
DoneFlatBenefit += eff.GetAmount();
DoneFlatBenefit += GetTotalAuraModifierByMiscMask(AuraType.ModDamageDoneCreature, (int)creatureTypeMask);
// ..done
// SPELL_AURA_MOD_DAMAGE_DONE included in weapon damage
@@ -2659,20 +2648,14 @@ namespace Game.Entities
APbonus += victim.GetTotalAuraModifier(AuraType.RangedAttackPowerAttackerBonus);
// ..done (base at attack power and creature type)
var mCreatureAttackPower = GetAuraEffectsByType(AuraType.ModRangedAttackPowerVersus);
foreach (var eff in mCreatureAttackPower)
if (Convert.ToBoolean(creatureTypeMask & eff.GetMiscValue()))
APbonus += eff.GetAmount();
APbonus += GetTotalAuraModifierByMiscMask(AuraType.ModRangedAttackPowerVersus, (int)creatureTypeMask);
}
else
{
APbonus += victim.GetTotalAuraModifier(AuraType.MeleeAttackPowerAttackerBonus);
// ..done (base at attack power and creature type)
var mCreatureAttackPower = GetAuraEffectsByType(AuraType.ModMeleeAttackPowerVersus);
foreach (var eff in mCreatureAttackPower)
if (Convert.ToBoolean(creatureTypeMask & eff.GetMiscValue()))
APbonus += eff.GetAmount();
APbonus += GetTotalAuraModifierByMiscMask(AuraType.ModMeleeAttackPowerVersus, (int)creatureTypeMask);
}
if (APbonus != 0) // Can be negative
@@ -2701,16 +2684,15 @@ namespace Game.Entities
}
}
var mDamageDoneVersus = GetAuraEffectsByType(AuraType.ModDamageDoneVersus);
foreach (var eff in mDamageDoneVersus)
if (Convert.ToBoolean(creatureTypeMask & eff.GetMiscValue()))
MathFunctions.AddPct(ref DoneTotalMod, eff.GetAmount());
DoneTotalMod *= GetTotalAuraMultiplierByMiscMask(AuraType.ModDamageDoneVersus, (uint)creatureTypeMask);
// bonus against aurastate
var mDamageDoneVersusAurastate = GetAuraEffectsByType(AuraType.ModDamageDoneVersusAurastate);
foreach (var eff in mDamageDoneVersusAurastate)
if (victim.HasAuraState((AuraStateType)eff.GetMiscValue()))
MathFunctions.AddPct(ref DoneTotalMod, eff.GetAmount());
DoneTotalMod *= GetTotalAuraMultiplier(AuraType.ModDamageDoneVersusAurastate, aurEff =>
{
if (victim.HasAuraState((AuraStateType)aurEff.GetMiscValue()))
return true;
return false;
});
// Add SPELL_AURA_MOD_DAMAGE_DONE_FOR_MECHANIC percent bonus
if (spellProto != null)
@@ -2739,18 +2721,10 @@ namespace Game.Entities
// get all auras from caster that allow the spell to ignore resistance (sanctified wrath)
int attackSchoolMask = (int)(spellProto != null ? spellProto.GetSchoolMask() : SpellSchoolMask.Normal);
var IgnoreResistAuras = attacker.GetAuraEffectsByType(AuraType.ModIgnoreTargetResist);
foreach (var eff in IgnoreResistAuras)
{
if (eff.GetMiscValue().HasAnyFlag(attackSchoolMask))
TakenTotalCasterMod += eff.GetAmount();
}
TakenTotalCasterMod += attacker.GetTotalAuraModifierByMiscMask(AuraType.ModIgnoreTargetResist, attackSchoolMask);
// ..taken
var mDamageTaken = GetAuraEffectsByType(AuraType.ModDamageTaken);
foreach (var eff in mDamageTaken)
if (Convert.ToBoolean(eff.GetMiscValue() & (int)attacker.GetMeleeDamageSchoolMask()))
TakenFlatBenefit += eff.GetAmount();
TakenFlatBenefit += GetTotalAuraModifierByMiscMask(AuraType.ModDamageTaken, (int)attacker.GetMeleeDamageSchoolMask());
if (attType != WeaponAttackType.RangedAttack)
TakenFlatBenefit += GetTotalAuraModifier(AuraType.ModMeleeDamageTaken);
@@ -2767,10 +2741,12 @@ namespace Game.Entities
if (spellProto != null)
{
// From caster spells
var mOwnerTaken = GetAuraEffectsByType(AuraType.ModSpellDamageFromCaster);
foreach (var eff in mOwnerTaken)
if (eff.GetCasterGUID() == attacker.GetGUID() && eff.IsAffectingSpell(spellProto))
MathFunctions.AddPct(ref TakenTotalMod, eff.GetAmount());
TakenTotalMod *= GetTotalAuraMultiplier(AuraType.ModSpellDamageFromCaster, aurEff =>
{
if (aurEff.GetCasterGUID() == attacker.GetGUID() && aurEff.IsAffectingSpell(spellProto))
return true;
return false;
});
// Mod damage from spell mechanic
uint mechanicMask = spellProto.GetAllEffectsMechanicMask();
@@ -2781,10 +2757,12 @@ namespace Game.Entities
if (mechanicMask != 0)
{
var mDamageDoneMechanic = GetAuraEffectsByType(AuraType.ModMechanicDamageTakenPercent);
foreach (var eff in mDamageDoneMechanic)
if (mechanicMask.HasAnyFlag((uint)(1 << eff.GetMiscValue())))
MathFunctions.AddPct(ref TakenTotalMod, eff.GetAmount());
TakenTotalMod *= GetTotalAuraMultiplier(AuraType.ModMechanicDamageTakenPercent, aurEff =>
{
if ((mechanicMask & (1 << (aurEff.GetMiscValue()))) != 0)
return true;
return false;
});
}
}
@@ -2793,17 +2771,9 @@ namespace Game.Entities
MathFunctions.AddPct(ref TakenTotalMod, cheatDeath.GetAmount());
if (attType != WeaponAttackType.RangedAttack)
{
var mModMeleeDamageTakenPercent = GetAuraEffectsByType(AuraType.ModMeleeDamageTakenPct);
foreach (var eff in mModMeleeDamageTakenPercent)
MathFunctions.AddPct(ref TakenTotalMod, eff.GetAmount());
}
TakenTotalMod *= GetTotalAuraMultiplier(AuraType.ModMeleeDamageTakenPct);
else
{
var mModRangedDamageTakenPercent = GetAuraEffectsByType(AuraType.ModRangedDamageTakenPct);
foreach (var eff in mModRangedDamageTakenPercent)
MathFunctions.AddPct(ref TakenTotalMod, eff.GetAmount());
}
TakenTotalMod *= GetTotalAuraMultiplier(AuraType.ModRangedDamageTakenPct);
float tmpDamage = 0.0f;