Core/AreaTriggers: Add PlaySpellVisual
Port From (https://github.com/TrinityCore/TrinityCore/commit/6affa412b18b17623a828332823d0af55d664192)
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@@ -77,6 +77,14 @@ namespace Game.Entities
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}
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}
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void PlaySpellVisual(uint spellVisualId)
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{
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AreaTriggerPlaySpellVisual packet = new();
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packet.AreaTriggerGUID = GetGUID();
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packet.SpellVisualID = spellVisualId;
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SendMessageToSet(packet, false);
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}
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bool Create(AreaTriggerId areaTriggerCreatePropertiesId, Map map, Position pos, int duration, AreaTriggerSpawn spawnData = null, Unit caster = null, Unit target = null, SpellCastVisual spellVisual = default, SpellInfo spellInfo = null, Spell spell = null, AuraEffect aurEff = null)
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{
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_targetGuid = target != null ? target.GetGUID() : ObjectGuid.Empty;
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@@ -76,6 +76,20 @@ namespace Game.Networking.Packets
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public ObjectGuid TriggerGUID;
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}
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class AreaTriggerPlaySpellVisual : ServerPacket
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{
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public ObjectGuid AreaTriggerGUID;
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public uint SpellVisualID;
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public AreaTriggerPlaySpellVisual() : base(ServerOpcodes.AreaTriggerPlaySpellVisual) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(AreaTriggerGUID);
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_worldPacket.WriteUInt32(SpellVisualID);
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}
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}
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//Structs
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class AreaTriggerSplineInfo
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{
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