diff --git a/Source/Game/Entities/Creature/Creature.cs b/Source/Game/Entities/Creature/Creature.cs index 06e8c229d..ec02664c0 100644 --- a/Source/Game/Entities/Creature/Creature.cs +++ b/Source/Game/Entities/Creature/Creature.cs @@ -2738,7 +2738,7 @@ namespace Game.Entities CreatureLevelScaling scaling = cInfo.GetLevelScaling(GetMap().GetDifficultyID()); float baseHealth = Global.DB2Mgr.EvaluateExpectedStat(ExpectedStatType.CreatureHealth, level, cInfo.GetHealthScalingExpansion(), scaling.ContentTuningID, (Class)cInfo.UnitClass); - return (ulong)(baseHealth * cInfo.ModHealth * cInfo.ModHealthExtra); + return (ulong)Math.Max(baseHealth * cInfo.ModHealth * cInfo.ModHealthExtra, 1.0f); } public override float GetHealthMultiplierForTarget(WorldObject target) diff --git a/Source/Game/Entities/TemporarySummon.cs b/Source/Game/Entities/TemporarySummon.cs index f22d494ea..4177b9705 100644 --- a/Source/Game/Entities/TemporarySummon.cs +++ b/Source/Game/Entities/TemporarySummon.cs @@ -586,7 +586,7 @@ namespace Game.Entities CreatureBaseStats stats = Global.ObjectMgr.GetCreatureBaseStats(petlevel, cinfo.UnitClass); ApplyLevelScaling(); - SetCreateHealth((uint)(Global.DB2Mgr.EvaluateExpectedStat(ExpectedStatType.CreatureHealth, petlevel, cinfo.GetHealthScalingExpansion(), m_unitData.ContentTuningID, (Class)cinfo.UnitClass) * cinfo.ModHealth * cinfo.ModHealthExtra * GetHealthMod(cinfo.Rank))); + SetCreateHealth((uint)Math.Max(Global.DB2Mgr.EvaluateExpectedStat(ExpectedStatType.CreatureHealth, petlevel, cinfo.GetHealthScalingExpansion(), m_unitData.ContentTuningID, (Class)cinfo.UnitClass) * cinfo.ModHealth * cinfo.ModHealthExtra * GetHealthMod(cinfo.Rank), 1.0f)); SetCreateMana(stats.BaseMana); SetCreateStat(Stats.Strength, 22);