diff --git a/Source/Framework/Constants/AccountConst.cs b/Source/Framework/Constants/AccountConst.cs index d5cfacd3c..99a1e437d 100644 --- a/Source/Framework/Constants/AccountConst.cs +++ b/Source/Framework/Constants/AccountConst.cs @@ -562,17 +562,17 @@ namespace Framework.Constants CommandReloadItemLootTemplate = 654, CommandReloadItemSetNames = 655, CommandReloadLfgDungeonRewards = 656, - CommandReloadLocalesAchievementReward = 657, - CommandReloadLocalesCreature = 658, - CommandReloadLocalesCreatureText = 659, - CommandReloadLocalesGameobject = 660, - CommandReloadLocalesGossipMenuOption = 661, - CommandReloadLocalesItem = 662, // Deprecated Since Draenor Don'T Reuse - CommandReloadLocalesItemSetName = 663, - CommandReloadLocalesNpcText = 664, // Deprecated Since Draenor Don'T Reuse - CommandReloadLocalesPageText = 665, - CommandReloadLocalesPointsOfInterest = 666, - CommandReloadQuestLocale = 667, + CommandReloadAchievementRewardLocale = 657, + CommandReloadCreatureTemplateLocale = 658, + CommandReloadCreatureTextLocale = 659, + CommandReloadGameobjectTemplateLocale = 660, + CommandReloadGossipMenuOptionLocale = 661, + CommandReloadItemTemplateLocale = 662, // Deprecated Since Draenor Don'T Reus + CommandReloadItemSetNameLocale = 663, + CommandReloadNpcTextLocale = 664, // Deprecated Since Draenor Don'T Reuse + CommandReloadPageTextLocale = 665, + CommandReloadPointsOfInterestLocale = 666, + CommandReloadQuestTemplateLocale = 667, CommandReloadMailLevelReward = 668, CommandReloadMailLootTemplate = 669, CommandReloadMillingLootTemplate = 670, diff --git a/Source/Game/Chat/Commands/ReloadCommand.cs b/Source/Game/Chat/Commands/ReloadCommand.cs index 0548ab193..caa154741 100644 --- a/Source/Game/Chat/Commands/ReloadCommand.cs +++ b/Source/Game/Chat/Commands/ReloadCommand.cs @@ -425,66 +425,66 @@ namespace Game.Chat return true; } - [Command("locales_achievement_reward", RBACPermissions.CommandReloadLocalesAchievementReward, true)] - static bool HandleReloadLocalesAchievementRewardCommand(StringArguments args, CommandHandler handler) + [Command("achievement_reward_locale", RBACPermissions.CommandReloadAchievementRewardLocale, true)] + static bool HandleReloadAchievementRewardLocaleCommand(StringArguments args, CommandHandler handler) { - Log.outInfo(LogFilter.Server, "Re-Loading Locales Achievement Reward Data..."); + Log.outInfo(LogFilter.Server, "Re-Loading Achievement Reward Data Locale..."); Global.AchievementMgr.LoadRewardLocales(); - handler.SendGlobalGMSysMessage("DB table `locales_achievement_reward` reloaded."); + handler.SendGlobalGMSysMessage("DB table `achievement_reward_locale` reloaded."); return true; } - [Command("locales_creature", RBACPermissions.CommandReloadLocalesCreature, true)] - static bool HandleReloadLocalesCreatureCommand(StringArguments args, CommandHandler handler) + [Command("creature_template_locale", RBACPermissions.CommandReloadCreatureTemplateLocale, true)] + static bool HandleReloadCreatureTemplateLocaleCommand(StringArguments args, CommandHandler handler) { - Log.outInfo(LogFilter.Server, "Re-Loading Locales Creature ..."); + Log.outInfo(LogFilter.Server, "Re-Loading Creature Template Locale..."); Global.ObjectMgr.LoadCreatureLocales(); - handler.SendGlobalGMSysMessage("DB table `locales_creature` reloaded."); + handler.SendGlobalGMSysMessage("DB table `Creature Template Locale` reloaded."); return true; } - [Command("locales_creature_text", RBACPermissions.CommandReloadLocalesCreatureText, true)] - static bool HandleReloadLocalesCreatureTextCommand(StringArguments args, CommandHandler handler) + [Command("creature_text_locale", RBACPermissions.CommandReloadCreatureTextLocale, true)] + static bool HandleReloadCreatureTextLocaleCommand(StringArguments args, CommandHandler handler) { - Log.outInfo(LogFilter.Server, "Re-Loading Locales Creature Texts..."); + Log.outInfo(LogFilter.Server, "Re-Loading Creature Texts Locale..."); Global.CreatureTextMgr.LoadCreatureTextLocales(); - handler.SendGlobalGMSysMessage("DB table `locales_creature_text` reloaded."); + handler.SendGlobalGMSysMessage("DB table `creature_text_locale` reloaded."); return true; } - [Command("locales_gameobject", RBACPermissions.CommandReloadLocalesGameobject, true)] - static bool HandleReloadLocalesGameobjectCommand(StringArguments args, CommandHandler handler) + [Command("gameobject_template_locale", RBACPermissions.CommandReloadGameobjectTemplateLocale, true)] + static bool HandleReloadGameobjectTemplateLocaleCommand(StringArguments args, CommandHandler handler) { - Log.outInfo(LogFilter.Server, "Re-Loading Locales Gameobject ... "); + Log.outInfo(LogFilter.Server, "Re-Loading Gameobject Template Locale... "); Global.ObjectMgr.LoadGameObjectLocales(); - handler.SendGlobalGMSysMessage("DB table `locales_gameobject` reloaded."); + handler.SendGlobalGMSysMessage("DB table `gameobject_template_locale` reloaded."); return true; } - [Command("locales_gossip_menu_option", RBACPermissions.CommandReloadLocalesGossipMenuOption, true)] - static bool HandleReloadLocalesGossipMenuOptionCommand(StringArguments args, CommandHandler handler) + [Command("gossip_menu_option_locale", RBACPermissions.CommandReloadGossipMenuOptionLocale, true)] + static bool HandleReloadGossipMenuOptionLocaleCommand(StringArguments args, CommandHandler handler) { - Log.outInfo(LogFilter.Server, "Re-Loading Locales Gossip Menu Option ... "); + Log.outInfo(LogFilter.Server, "Re-Loading Gossip Menu Option Locale... "); Global.ObjectMgr.LoadGossipMenuItemsLocales(); - handler.SendGlobalGMSysMessage("DB table `locales_gossip_menu_option` reloaded."); + handler.SendGlobalGMSysMessage("DB table `gossip_menu_option_locale` reloaded."); return true; } - [Command("locales_page_text", RBACPermissions.CommandReloadLocalesPageText, true)] - static bool HandleReloadLocalesPageTextCommand(StringArguments args, CommandHandler handler) + [Command("page_text_locale", RBACPermissions.CommandReloadPageTextLocale, true)] + static bool HandleReloadPageTextLocaleCommand(StringArguments args, CommandHandler handler) { - Log.outInfo(LogFilter.Server, "Re-Loading Locales Page Text ... "); + Log.outInfo(LogFilter.Server, "Re-Loading Page Text Locale... "); Global.ObjectMgr.LoadPageTextLocales(); - handler.SendGlobalGMSysMessage("DB table `locales_page_text` reloaded."); + handler.SendGlobalGMSysMessage("DB table `page_text_locale` reloaded."); return true; } - [Command("locales_points_of_interest", RBACPermissions.CommandReloadLocalesPointsOfInterest, true)] - static bool HandleReloadLocalesPointsOfInterestCommand(StringArguments args, CommandHandler handler) + [Command("points_of_interest_locale", RBACPermissions.CommandReloadPointsOfInterestLocale, true)] + static bool HandleReloadPointsOfInterestLocaleCommand(StringArguments args, CommandHandler handler) { - Log.outInfo(LogFilter.Server, "Re-Loading Locales Points Of Interest ... "); + Log.outInfo(LogFilter.Server, "Re-Loading Points Of Interest Locale... "); Global.ObjectMgr.LoadPointOfInterestLocales(); - handler.SendGlobalGMSysMessage("DB table `locales_points_of_interest` reloaded."); + handler.SendGlobalGMSysMessage("DB table `points_of_interest_locale` reloaded."); return true; } @@ -586,10 +586,10 @@ namespace Game.Chat return true; } - [Command("quest_locale", RBACPermissions.CommandReloadQuestLocale, true)] - static bool HandleReloadQuestLocaleCommand(StringArguments args, CommandHandler handler) + [Command("quest_locale", RBACPermissions.CommandReloadQuestTemplateLocale, true)] + static bool HandleReloadQuestTemplateLocaleCommand(StringArguments args, CommandHandler handler) { - Log.outInfo(LogFilter.Server, "Re-Loading Quest Locale ... "); + Log.outInfo(LogFilter.Server, "Re-Loading Quest Locale... "); Global.ObjectMgr.LoadQuestTemplateLocale(); Global.ObjectMgr.LoadQuestObjectivesLocale(); Global.ObjectMgr.LoadQuestGreetingLocales(); @@ -1025,14 +1025,14 @@ namespace Game.Chat [Command("locales", RBACPermissions.CommandReloadAllLocales, true)] static bool HandleReloadAllLocalesCommand(StringArguments args, CommandHandler handler) { - HandleReloadLocalesAchievementRewardCommand(null, handler); - HandleReloadLocalesCreatureCommand(null, handler); - HandleReloadLocalesCreatureTextCommand(null, handler); - HandleReloadLocalesGameobjectCommand(null, handler); - HandleReloadLocalesGossipMenuOptionCommand(null, handler); - HandleReloadLocalesPageTextCommand(null, handler); - HandleReloadLocalesPointsOfInterestCommand(null, handler); - HandleReloadQuestLocaleCommand(null, handler); + HandleReloadAchievementRewardLocaleCommand(null, handler); + HandleReloadCreatureTemplateLocaleCommand(null, handler); + HandleReloadCreatureTextLocaleCommand(null, handler); + HandleReloadGameobjectTemplateLocaleCommand(null, handler); + HandleReloadGossipMenuOptionLocaleCommand(null, handler); + HandleReloadPageTextLocaleCommand(null, handler); + HandleReloadPointsOfInterestCommand(null, handler); + HandleReloadQuestTemplateLocaleCommand(null, handler); return true; }