Fixes/cleanups from b026ee7ef8, And misc fixes/crashes.

This commit is contained in:
hondacrx
2021-11-16 19:45:02 -05:00
parent 2b2b0fe076
commit 705a2fe3a1
8 changed files with 49 additions and 28 deletions
@@ -300,7 +300,7 @@ namespace Game.Entities
public uint MorphCurveId;
public uint FacingCurveId;
public uint AnimId;
public int AnimId;
public uint AnimKitId;
public uint DecalPropertiesId;
@@ -5437,25 +5437,62 @@ namespace Game.Entities
public class VisualAnim : BaseUpdateData<AreaTrigger>
{
public UpdateField<bool> Field_C = new(0, 1);
public UpdateField<uint> AnimationDataID = new(0, 2);
public UpdateField<int> AnimationDataID = new(0, 2);
public UpdateField<uint> AnimKitID = new(0, 3);
public UpdateField<uint> AnimProgress = new(0, 4);
public VisualAnim() : base(0, TypeId.AreaTrigger, 5) { }
void WriteCreate(WorldPacket data, AreaTrigger owner, Player receiver)
public void WriteCreate(WorldPacket data, AreaTrigger owner, Player receiver)
{
data.WriteInt32(AnimationDataID);
data.WriteUInt32(AnimKitID);
data.WriteUInt32(AnimProgress);
data.WriteBit(Field_C);
data.FlushBits();
}
void WriteUpdate(WorldPacket data, bool ignoreChangesMask, AreaTrigger owner, Player receiver)
public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, AreaTrigger owner, Player receiver)
{
UpdateMask changesMask = _changesMask;
if (ignoreChangesMask)
changesMask.SetAll();
data.WriteBits(changesMask.GetBlock(0), 5);
if (changesMask[0])
{
if (changesMask[1])
{
data.WriteBit(Field_C);
}
}
data.FlushBits();
if (changesMask[0])
{
if (changesMask[2])
{
data.WriteInt32(AnimationDataID);
}
if (changesMask[3])
{
data.WriteUInt32(AnimKitID);
}
if (changesMask[4])
{
data.WriteUInt32(AnimProgress);
}
}
data.FlushBits();
}
public override void ClearChangesMask()
{
ClearChangesMask(Field_C);
ClearChangesMask(AnimationDataID);
ClearChangesMask(AnimKitID);
ClearChangesMask(AnimProgress);
_changesMask.ResetAll();
}
}
+1 -1
View File
@@ -4572,7 +4572,7 @@ namespace Game.Entities
public bool HasCorpse()
{
return _corpseLocation.GetMapId() != 0xFFFFFFFF;
return _corpseLocation != null && _corpseLocation.GetMapId() != 0xFFFFFFFF;
}
public WorldLocation GetCorpseLocation() { return _corpseLocation; }