Fixes/cleanups from b026ee7ef8, And misc fixes/crashes.
This commit is contained in:
@@ -204,7 +204,7 @@ namespace Framework.GameMath
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}
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else
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{
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float t = -(-plane.D + Vector3.Dot(Origin, plane.Normal)) / rate;
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float t = -(plane.D + Vector3.Dot(Origin, plane.Normal)) / rate;
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return Origin + Direction * t;
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}
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}
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@@ -292,22 +292,7 @@ namespace System
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public static Matrix4x4 fromEulerAnglesZYX(float fYAngle, float fPAngle, float fRAngle)
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{
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float fCos = (float)Math.Cos(fYAngle);
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float fSin = (float)Math.Sin(fYAngle);
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Matrix4x4 kZMat = new(fCos, -fSin, 0, 0, fSin, fCos, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0);
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fCos = (float)Math.Cos(fPAngle);
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fSin = (float)Math.Sin(fPAngle);
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Matrix4x4 kYMat = new(fCos, 0, fSin, 0, 0, 1, 0, 0, -fSin, 0, fCos, 0, 0, 0, 0, 0);
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fCos = (float)Math.Cos(fRAngle);
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fSin = (float)Math.Sin(fRAngle);
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Matrix4x4 kXMat = new(1, 0, 0, 0, 0, fCos, -fSin, 0, 0, fSin, fCos, 0, 0, 0, 0, 0);
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return (kZMat * (kYMat * kXMat));
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return Matrix4x4.CreateFromYawPitchRoll(fPAngle, fRAngle, fYAngle);
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}
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#region Strings
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@@ -652,7 +652,6 @@ namespace Game.Chat
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spawntm = spawntime;
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Quaternion rotation = Quaternion.CreateFromRotationMatrix(Extensions.fromEulerAnglesZYX(player.GetOrientation(), 0.0f, 0.0f));
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if (Global.ObjectMgr.GetGameObjectTemplate(id) == null)
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{
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handler.SendSysMessage(CypherStrings.GameobjectNotExist, id);
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@@ -189,7 +189,7 @@ namespace Game.DataStorage
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createProperties.MorphCurveId = ValidateAndSetCurve(areatriggerCreateProperties.Read<uint>(4));
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createProperties.FacingCurveId = ValidateAndSetCurve(areatriggerCreateProperties.Read<uint>(5));
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createProperties.AnimId = areatriggerCreateProperties.Read<uint>(6);
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createProperties.AnimId = areatriggerCreateProperties.Read<int>(6);
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createProperties.AnimKitId = areatriggerCreateProperties.Read<uint>(7);
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createProperties.DecalPropertiesId = areatriggerCreateProperties.Read<uint>(8);
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@@ -300,7 +300,7 @@ namespace Game.Entities
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public uint MorphCurveId;
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public uint FacingCurveId;
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public uint AnimId;
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public int AnimId;
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public uint AnimKitId;
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public uint DecalPropertiesId;
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@@ -5437,25 +5437,62 @@ namespace Game.Entities
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public class VisualAnim : BaseUpdateData<AreaTrigger>
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{
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public UpdateField<bool> Field_C = new(0, 1);
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public UpdateField<uint> AnimationDataID = new(0, 2);
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public UpdateField<int> AnimationDataID = new(0, 2);
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public UpdateField<uint> AnimKitID = new(0, 3);
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public UpdateField<uint> AnimProgress = new(0, 4);
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public VisualAnim() : base(0, TypeId.AreaTrigger, 5) { }
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void WriteCreate(WorldPacket data, AreaTrigger owner, Player receiver)
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public void WriteCreate(WorldPacket data, AreaTrigger owner, Player receiver)
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{
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data.WriteInt32(AnimationDataID);
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data.WriteUInt32(AnimKitID);
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data.WriteUInt32(AnimProgress);
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data.WriteBit(Field_C);
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data.FlushBits();
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}
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void WriteUpdate(WorldPacket data, bool ignoreChangesMask, AreaTrigger owner, Player receiver)
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public void WriteUpdate(WorldPacket data, bool ignoreChangesMask, AreaTrigger owner, Player receiver)
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{
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UpdateMask changesMask = _changesMask;
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if (ignoreChangesMask)
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changesMask.SetAll();
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data.WriteBits(changesMask.GetBlock(0), 5);
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if (changesMask[0])
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{
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if (changesMask[1])
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{
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data.WriteBit(Field_C);
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}
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}
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data.FlushBits();
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if (changesMask[0])
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{
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if (changesMask[2])
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{
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data.WriteInt32(AnimationDataID);
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}
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if (changesMask[3])
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{
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data.WriteUInt32(AnimKitID);
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}
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if (changesMask[4])
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{
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data.WriteUInt32(AnimProgress);
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}
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}
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data.FlushBits();
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}
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public override void ClearChangesMask()
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{
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ClearChangesMask(Field_C);
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ClearChangesMask(AnimationDataID);
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ClearChangesMask(AnimKitID);
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ClearChangesMask(AnimProgress);
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_changesMask.ResetAll();
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}
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}
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@@ -4572,7 +4572,7 @@ namespace Game.Entities
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public bool HasCorpse()
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{
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return _corpseLocation.GetMapId() != 0xFFFFFFFF;
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return _corpseLocation != null && _corpseLocation.GetMapId() != 0xFFFFFFFF;
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}
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public WorldLocation GetCorpseLocation() { return _corpseLocation; }
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@@ -85,8 +85,8 @@ namespace Game
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Values[WorldCfg.RateXpQuest] = GetDefaultValue("Rate.XP.Quest", 1.0f);
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Values[WorldCfg.RateXpExplore] = GetDefaultValue("Rate.XP.Explore", 1.0f);
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Values[CONFIG_XP_BOOST_DAYMASK] = GetDefaultValue("XP.Boost.Daymask", 0);
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Values[RATE_XP_BOOST] = GetDefaultValue("XP.Boost.Rate", 2.0f);
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Values[WorldCfg.XpBoostDaymask] = GetDefaultValue("XP.Boost.Daymask", 0);
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Values[WorldCfg.RateXpBoost] = GetDefaultValue("XP.Boost.Rate", 2.0f);
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Values[WorldCfg.RateRepaircost] = GetDefaultValue("Rate.RepairCost", 1.0f);
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if ((float)Values[WorldCfg.RateRepaircost] < 0.0f)
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