Core/Spells: Implemented SpellReagentsCurrency.db2
Port From (https://github.com/TrinityCore/TrinityCore/commit/8492c273dd50227ca01ead785eda6c4de9361e74)
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@@ -208,6 +208,8 @@ namespace Game.Spells
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}
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}
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ReagentsCurrency = data.ReagentsCurrency;
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// SpellShapeshiftEntry
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SpellShapeshiftRecord _shapeshift = data.Shapeshift;
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if (_shapeshift != null)
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@@ -3883,6 +3885,7 @@ namespace Game.Spells
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public uint[] TotemCategory = new uint[SpellConst.MaxTotems];
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public int[] Reagent = new int[SpellConst.MaxReagents];
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public uint[] ReagentCount = new uint[SpellConst.MaxReagents];
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public List<SpellReagentsCurrencyRecord> ReagentsCurrency = new();
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public ItemClass EquippedItemClass { get; set; }
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public int EquippedItemSubClassMask { get; set; }
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public int EquippedItemInventoryTypeMask { get; set; }
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