DB updates/ Misc Fixes
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@@ -2822,7 +2822,7 @@ namespace Game.Entities
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AddUnitState(UnitState.CannotTurn);
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}
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public bool IsFocusing(Spell focusSpell = null, bool withDelay = false)
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public override bool IsFocusing(Spell focusSpell = null, bool withDelay = false)
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{
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if (!IsAlive()) // dead creatures cannot focus
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{
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