Core/Transports: Fix triggering transport arrival events on stop waypoints
Port From (https://github.com/TrinityCore/TrinityCore/commit/b4ccc8268b72e35b97caba1dcd36e9bdd0af3eea)
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@@ -241,7 +241,7 @@ namespace Game.Entities
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if (eventToTriggerIndex != -1)
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{
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while (eventToTriggerIndex < _transportInfo.Events.Count && _transportInfo.Events[eventToTriggerIndex].Timestamp < timer)
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while (eventToTriggerIndex < _transportInfo.Events.Count && _transportInfo.Events[eventToTriggerIndex].Timestamp <= timer)
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{
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TransportPathLeg leg = _transportInfo.GetLegForTime(_transportInfo.Events[eventToTriggerIndex].Timestamp);
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if (leg != null)
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