Core/AI: Added CreatureAI hook that is getting triggered when a spell cast has been successfully finished.
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@@ -435,6 +435,9 @@ namespace Game.AI
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// Called when a spell cast gets interrupted
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public virtual void OnSpellCastInterrupt(SpellInfo spell) { }
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// Called when a spell cast has been successfully finished
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public virtual void OnSuccessfulSpellCast(SpellInfo spell) { }
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// Called at reaching home after evade
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public virtual void JustReachedHome() { }
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