diff --git a/Source/Game/Entities/Player/Player.Quest.cs b/Source/Game/Entities/Player/Player.Quest.cs index 2dd99225a..549c6598e 100644 --- a/Source/Game/Entities/Player/Player.Quest.cs +++ b/Source/Game/Entities/Player/Player.Quest.cs @@ -2439,7 +2439,7 @@ namespace Game.Entities Quest quest = Global.ObjectMgr.GetQuestTemplate(questId); if (!QuestObjective.CanAlwaysBeProgressedInRaid(objectiveType)) - if (GetGroup() && GetGroup().IsRaidGroup() && quest.IsAllowedInRaid(GetMap().GetDifficultyID())) + if (GetGroup() && GetGroup().IsRaidGroup() && !quest.IsAllowedInRaid(GetMap().GetDifficultyID())) continue; ushort logSlot = objectiveStatusData.QuestStatusPair.Status.Slot;