From 722ed3be78eea2093c316e1c41ba756a17ac6cd5 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Thu, 24 Feb 2022 10:57:19 -0500 Subject: [PATCH] Core/Spells: SPELL_AURA_PERIODIC_DUMMY should be negative if TargetType is enemy Port From (https://github.com/TrinityCore/TrinityCore/commit/81a5bc597bb1c5937658e0f487ef9a4b254c5cb9) --- Source/Game/Spells/SpellInfo.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/Game/Spells/SpellInfo.cs b/Source/Game/Spells/SpellInfo.cs index 81474a8ba..baf756cbb 100644 --- a/Source/Game/Spells/SpellInfo.cs +++ b/Source/Game/Spells/SpellInfo.cs @@ -3600,6 +3600,7 @@ namespace Game.Spells case AuraType.ModAttackerRangedCritChance: case AuraType.ModAttackerSpellAndWeaponCritChance: case AuraType.Dummy: + case AuraType.PeriodicDummy: case AuraType.ModHealing: // check target for positive and negative spells if (!_isPositiveTarget(effect))