Core/Refactor: Part 5

This commit is contained in:
hondacrx
2018-07-05 10:57:42 -04:00
parent badf6c2714
commit 7255455b22
24 changed files with 109 additions and 85 deletions
-3
View File
@@ -343,9 +343,6 @@ namespace Game.AI
// Called when spell hits a target
public override void SpellHitTarget(Unit target, SpellInfo spell) { }
//Called at waypoint reached or PointMovement end
public override void MovementInform(MovementGeneratorType type, uint id) { }
// Called when AI is temporarily replaced or put back when possess is applied or removed
public virtual void OnPossess(bool apply) { }