Core/Refactor: Part 5
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@@ -5204,6 +5204,9 @@ namespace Game.Entities
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}
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//Target
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// Used for serverside target changes, does not apply to players
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public override void SetTarget(ObjectGuid guid) { }
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public void SetSelection(ObjectGuid guid)
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{
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SetGuidValue(UnitFields.Target, guid);
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