Core/Refactor: Part 5
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-- The Stonecore normal donjon portal
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DELETE FROM `gameobject` WHERE `guid`=200868;
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INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseUseFlags`, `PhaseId`, `PhaseGroup`, `terrainSwapMap`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`) VALUES
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(200868, 207897, 646, 5042, 5303, 1, 0, 169, 0, -1, 1029.14, 618.686, 155.706, 1.77533, 0, 0, 0.775599, 0.631225, 120, 255, 1, "", 26365);
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