diff --git a/Source/Game/Entities/Player/Player.Map.cs b/Source/Game/Entities/Player/Player.Map.cs index 7bab41851..b426ca64d 100644 --- a/Source/Game/Entities/Player/Player.Map.cs +++ b/Source/Game/Entities/Player/Player.Map.cs @@ -150,6 +150,9 @@ namespace Game.Entities public void UpdateZone(uint newZone, uint newArea) { + if (!IsInWorld) + return; + uint oldZone = m_zoneUpdateId; m_zoneUpdateId = newZone; m_zoneUpdateTimer = 1 * Time.InMilliseconds;